sqiddster's Recent Forum Activity

  • Of course it does! Give the behavior you are using to the invisible object, instead of the image. So the image should have no behaviors and its only actions should be to change animations based off what the invisible player is doing.

  • Zip it up?

    I'm pretty sure a capx is just a zipped folder project...

  • If you wish to do this, the best thing is to make the object with all the animation just an image, and use a, invisible rectangle with the image stuck on top as the actual player/enemy/whatever.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • That example looks awesome! I am 99% sure Scirra will be OK with it. Ashley can you comment?

  • I'm sorry, but I'm fairly sure this is impossible at this time as you can only have one layout open at a time, so the transition won't be what you want it.

    However, you could make it swipe a 'covering' across, which covers the screen in half the swipe, changes layout, then uncovers the second layout in the second half of the swipe. This can be a cool effect and work well if done correctly.

  • Yes, the first logo is the Scirra logo and the second is the Construt 2 logo.

    You don't need to put the logo in your game, however people do, because basically Scirra is awesome and we want to support them as much as we can.

    The Youtube setting icon is similar, but not the same. Lots of icons use gears so I assume there is no copyright on the gear.

    I don't think Scirra would mind if you changed some colors (I did :P) but I'll leave that up to them to answer.

  • Thanks a lot Yann! I'll see what I can do.

  • newt, I am not going beyond that. I merely wish to compare two angle()s to see how close they are, but it gets hairy when I encounter the +/- 180 gap.

  • Make an image point on the graphic where you want it to go, then every tick -> meter -> set position to object graphic imagepoint whatever.

    Is that all or is it more complex than that?

  • Hello everyone,

    I have a quick question; I need to test if 3 points are collinear (with a bit of tolerance). So, what I am doing is finding the angle() between a base point and another point, and the base point and the last point. If these are within a certain range of each other, it needs to return true.

    I tried to do this, but I can't find a way to test if the angle()s are within a range of each other. I used the 'is within range', which works most of the time, however it does NOT work when I encounter the +/- 180 gap given by the angle() expressions.

    Any advice?

  • I know for a fact directcanvas has this... Why not use that?

  • Hey, thanks Kittiewan, although I managed to get a solution off Yann in the chat.

    Thanks a bunch!

sqiddster's avatar

sqiddster

Member since 5 Sep, 2011

Twitter
sqiddster has 4 followers

Connect with sqiddster

Trophy Case

  • 13-Year Club
  • x2
    Coach One of your tutorials has over 1,000 readers
  • Educator One of your tutorials has over 10,000 readers
  • Email Verified

Progress

16/44
How to earn trophies