mrneko's Recent Forum Activity

  • matrixreal

    From what I've read around it should be related to plugin. Someone suggested to re-link the game service on Google Play linked app. I did that too but didn't work for me. I think it could be something to do with the signing certificate.

    Did you build your app before or after you create the game service?

    I'm asking because when I built the first version of the app, I forgot to change my APP ID and used the one from my previous game. After that I changed it and it stopped working. All the other games that had the correct APP ID on the first build are all working properly. Just my speculation but it really doesn't make sense that this is happening.

  • Hi everyone,

    I am making a game where the player can move in 4 or 8 directions. There is this area where the surface is ice so I want the character to slide on it. For example from point A to point B, if the character is walking towards right when he touch on the ice surface then he'll slide all the way to the far end of right until he hits a solid object or reach normal surface. While he's sliding, all movements are disabled.

    Hopefully someone can provide some clues and direction for me to look into. I tried physics behaviour but it didn't work as intended. Perhaps I'm missing something here.

  • fldr

    Thanks for the update. Yes I did that but it didn't working. I even copy the same code onto a new game and it's working there. I posted on the plugin page but no reply from the developer yet. Been looking for alternate solutions but that's the only plugin that I can use to implement Leaderboard because I am building with Intel XDK.

  • Hey everyone,

    I've been using phonegap plugin to access leaderboard for my android games. However in the latest game it keeps showing unknown error when trying to login. I am using the same events and codes from the previous games so I have no idea what went wrong. All the games are signed and exported using intel XDK with Cordova.

    The events are simple:

    On touch "Google Play Object" and Phonegap is not logged in: Phonegap Login

    It worked for all my previous games but just for this one, it keeps showing "Unknown Error"

    When I click on the object, it shows that it's trying to connect but after a few seconds it shows that error.

    Any help is greatly appreciated.

  • cranberrygame

    I've been using phonegap plugin to access leaderboard for my android games. However in the latest game it keeps showing unknown error when trying to login. I am using the same events and codes from the previous games so I have no idea what went wrong. All the games are signed and exported using intel XDK with Cordova.

  • RamPackWobble

    Thanks

  • I have 20 random objects on a layout and they consists of 3 families.

    On the other hand, I have a 3x3 array that records 9 positions on the layout. How do I check when the positions are filled with objects from the same family?

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  • Hi everyone,

    I have 30 - 40 objects on screen and I put all of them into a family. Every time 3 or more object from the family is destroyed, I want to add 5 to a global variable "time". Is there a way to calculate the number of objects destroyed?

    I am currently using

    Family On destroy & Family.Count>=3 : Add 5 to timer but it's not working as I wanted.

  • Hi everyone,

    I want to launch a game with multiple levels. Currently I've designed around 50 and planning to add 20 - 30 every week.

    This is going to be an Android/iPhone app only. What is the best way to design multilevel?

    1. Duplicate event sheets?

    Currently for the "game" event sheet there's about 2,500 events. So if I were to duplicate event sheets and layouts it's going to be a lot of events in the future. Say 100 levels is going to be 250,000 events and 1000 levels is going to be 2,500,000 events altogether. Is this going to affect gameplay performances?

    2. Include event sheet?

    I tried to use a "level" event sheet to design all the levels and include it in the main game event sheet. However, it causes the game to lag severely even though there are only a few levels. Not sure if I did something wrong.

    3. Group and design all levels in "game" event sheet?

    This is what I am currently doing now and has no issue with gameplay performances.

    Appreciate any suggestions.

    Thanks.

  • Hi everyone,

    As title stated I have 45 objects in a family and I have to generate 30 of them randomly on the map. I don't want any of the 30 to repeat though.

    I tried to follow the tutorial here => https://www.scirra.com/tutorials/315/ge ... duplicates but it's still rather confusing for me. For the part where randomNumber = floor(Random(0,15)) .. how should I change it?

    Thanks.

  • tunepunk

    I will try it. Still a bit confused though.

  • tunepunk

    Thanks for the explanation. How about if I only want to get the location the object that is overlapped?

    Currently I have

    On Start of layout, set array (0,0) t family.X and array (1,0) to family.y

    family is overlapping family: set array (0,1) to family.x and array (1,1) to family.y

    I know the event doesn't look right. I want to be able to record the overlapped object's location in the (0,1) (1,1) array.

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mrneko

Member since 10 Jul, 2015

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