mercy's Recent Forum Activity

  • Update

    I may have solved this problem:

    I changed all these default tiny unreadable fonts from something (tahoma?) to Verdana! That did it!!

    The very nice font resulting from the solution below compared to the default tiny font size appears now twice bigger and much more readable in all relevant - previously unreachable - places of Construct 2 mentioned by users here in this topic.

    It is not possible to change the font size. However you may change the font type.

    To do this:

    1. Open the Start Menu

    2. In the Start Menu Search box type regedit and press Enter.

    3. Locate: HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\FontSubstitutes

    4. In the right pane, right click on MS Shell Dlg and click on Modify.

    5. Type in the name of the font you want to use and click on OK

    NOTE: You can get the name of the font from the Font Folder Location C:\Windows\Fonts. Right click on the single font and click on Properties to see the file name. For a font group, you will need to open it first to see the single fonts in it. Be sure that you use the exact same font name that is listed. Do not include the Regular part or file extension in the font name. For example, I would type Impact instead of Impact Regular or Impact.ttf.

    6. In the right pane, right click on MS Shell Dlg 2 and click on Modify

    7. Type in the name of the font you want to use and click on OK

    8. Close regedit.

    9. Logoff and logon, or restart the computer to apply the font changes.

    Disclaimer:

    To do so: Important this section, method, or task contains steps that tell you how to modify the registry. However, serious problems might occur if you modify the registry incorrectly. Therefore, make sure that you follow these steps carefully. For added protection, back up the registry before you modify it. Then, you can restore the registry if a problem occurs. For more information about how to back up and restore the registry, click the following article number to view the article in the Microsoft Knowledge Base:

    322756 (http://support.microsoft.com/kb/322756/ )

    How to back up and restore the registry in Windows

    For Win 7:

    askvg.com/how-to-access-advanced-appearance-settings-option-to-change-text-size-in-windows-8

  • You have done nice work at increasing the fonts in the "Parameters for System" window at CTRL+MouseWheelUp.

    Problem is the small text size below the icons in the "Add Action" window

    and the sentence explaining what a command does in the Upper Left corner of "Parameters for System" window.

    Can you please tell which default Shell UI font is Windows using there? Sans Serif? Arial?

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  • I tried Right Click on Desktop select Appearance and Advanced Settings and managed to get every font increased by 1, but Add Event fonts in Construct 2 remain tiny.

  • Again please so many parts of Construct 2 was renewed /rewritten and one of our first jobs in making a new game is to write a WINDOW SYSTEM for input/output:

    Could the Scirra team scratch that old windows-system style windows and write completely new BIG graphical windows with BIG fonts to serve as wonderful system parameters and add/select variable in Event Sheet section?

    Enlarging those "system" variables icons and texts too like Keyboard, mouse, Every Tick, compare opacity, etc...

    Thank You very much!!

  • +1!!!

    Gamer enters setup and sees:

    Please select your desired resolution

    Res. 1   Res. 2   Res. 3   Res. 4

    Gamer clicks on Res. 3

    PLOP! the game window is instantly resized!

  • WoW! Good job! Thank You.

  • Question to everybody:

    Did you ever sold a copy of your game made with C2 on Google Play store for real money?

    Thank You for answering.

  • Yes that glowing wall of fire background flashes too quickly.

  • Addictive! Good job. Definitely a moneymaker.

    Maybe change the background so it flashes less aggressively into slower glowing-loops to be easier on the eyes and not trigger seizures in sensitive people.

  • Wow! This is what we have been waiting for! Getting free of local-storage.

    Nope, my hands are full with creating graphics and basic game code. I plan however to hire C2/js programmer to do elaborate work, where needed. Then once the game is on the market making profits, release the in-house plugins as open-source.

  • So to be perfectly clear: If I export my Construct 2 game with node-webkit i can code-in node.js file-access routines to create a C:\GAME\SAVES directory with

    fs.mkdir(path, [mode], [callback])

    then save into this directory a file called savegame.dat with

    fs.writeFile(filename, data, [encoding], [callback])

    and all relevant functions like append, read, etc..

    So the EXE compiled with node-webkit has full access to the drive?

    If this is so I only need to find an installer that installs my Construct 2 game to the user given path: for example C:\Program Files\C2Arcadegame

    then file-access wise we are in the best situation.

  • So these functions are only for local storage then?

    fs.writeSync(fd, buffer, offset, length, position)#

    Synchronous version of fs.write(). Returns the number of bytes written.

    :(((

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mercy

Member since 31 Jul, 2011

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