vtrix's Recent Forum Activity

  • function plugin

    also check out the other plugins, very interesting things there

  • maybe its not really overlapping when you press down and jump?

  • maybe while space is pressed add force a couple of seconds? , if you stop vertical velocity, it will stop moving abruptly, you should let the gravity control this

  • no firefox is fine, if no one else is having this issue it will be local or chrome, too bad i was getting used to chrome for dev, maybe i find whats wrong

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  • here is a image of whats been writing, edit: well it seems its reading constantly..

    image

    im looking if its not some cache issue, its def. not mem, have 8gig :)

    i do note that my mem is constanly (1mb every 3-4 sec) going down when previewing

  • has someone noticed this?

    in my resource monitor, disk writing goes way up on previewing project, and stays the same, even when idle...its like the same pattern over and over, ands stops when closing, dont have that when i do normal browsing

    also not the case in firefox

    just asking, its starting to get annoying, i wonder if someone else has the same issue

  • sorry but i have to be annoying,

    now when you move a group it also gets renamed each time, dont know if it possible to retain name when moving an renaming when making a copy?

    if not i would prefer just knowing you better not use the same groupnames, because i move groups all the time

  • if you make the collisionbox a bit smaller so that the image is a bit overlapping, it works

    also something i noticed, with firefox and opengl activated, the framerate looks way too high, like its not capped..

  • that been sayd, it goddamn amazing and i would love too see a techdemo in construct :)

    hmm what if the creator of three.js would be interested into the possibility of making a port, it would definatly be an interesting interaction

  • i had the same misunderstanding, now i put my events and local vars into a group and put the locals at the top of the group (before the events)

  • i think every js/code is portable to construct, what a plugin does, is translate the javascriptcode into the construct eventsystem, so you can interact with the js code via the eventsheets, how much controll is up to the pluginmaker, but i think its doable to have a 3d engine controlled by events, but it would take alot of work to make it really usefull and beyond a fancy techdemo

  • yeah i have this issue too, i do al sorts of tricks just to see the update list :)

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vtrix

Member since 24 Jul, 2011

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