Hello Everyone,
So I have this code:
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Event: System/every tick
Action: enemy / rotate 2 degrees toward(object1.x, object.y)
system / wait 2 seconds
enemy / rotate 2 degrees toward(object2.x, object2.y)
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So when I run this code the enemy rotates to object1 but not object2.
How come?
Thank You.
Tri