Hello Everyone,
How do I have an object go straight after the object turns at unknown degrees?
Like I have the enemy faces the player while the player is moving then after 2
seconds the enemy would dash straight at the angle he is at?
Thank You.
Use bullet behavior, set speed to 0.
On triggered event, Set Enemy Angle towards Player, Wait 2, Set bullet speed to x.
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ok I will give it a try, Thank You.