Hello Everyone,
How do I have an object go straight after the object turns at unknown degrees?
Like I have the enemy faces the player while the player is moving then after 2
seconds the enemy would dash straight at the angle he is at?
Thank You.
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Use bullet behavior, set speed to 0.
On triggered event, Set Enemy Angle towards Player, Wait 2, Set bullet speed to x.
ok I will give it a try, Thank You.