Thanks chrisinfinger and tmntppn. I see this is something I need to get a grasp on.
I tried to simulate bound to layout behavior with a custom square sprite but its not happening.
All I want to do is create an object 500 X 500. This object will be inside of layout then inside the object is the player.
The player would move and bound to object but I don't have any luck.
I tried creating four separate objects and set collision to player but my player would jiggered when colliding with the blocks.
Can I code to get this done correctly? Please help.
Thank You.