Terrato's Recent Forum Activity

  • How could I download the file to take a look at it? :S

  • Mmmh... I was thinking the same thing, I should have one Notch by now... :(

  • My .capx was 33mb in size, I deleted everything I could, event sheets, objects, music, sounds, layouts, and my capx is now 32mb... I don't know how to make it smaller, I will upload it to dropbox anyway, but if you can tell me how to make it smaller, I will, I'm sure it should be less than 5mb by now, I don't understand why it remains this big.

    The link is: dl.dropbox.com/u/41571201/Sine%20Platform%20not%20working.capx

    It should be ready in about 20 minutes from the time I'm posting this.

  • It does? how? I have a solid platform with a Sine behavior which the main character can step on but when it moves the character just stays on its place and eventually it falls down, when I want it to follow the platform I need to put some "set X to blah.X+'number' on every tick" and such. I would be very grateful if you could tell me what am I doing wrong :(

  • I don't know if this has been suggested before but there goes.

    It would be a nice addition if the object with the platform behavior, while standing on a moving platform, would change it's coordinates according to the platform, without glitching.

    I'm having a lot of trouble doing this on my own, I think I have something close to the desired effect, but it would be great if this came as a part of the behavior, being able to turn this on and off would be useful too.

    Just an idea :)

  • Well, the game is both in spanish and in english, on the main menu screen there is a tab that you can click to change it, also on the pause menu there is that same tab again.

    I'm thinking of working on a loading bar for the loading screen, maybe that will make it clear that it IS just a loading screen :S (most people think that the orc part is the game... that's really bad T__T), about the controls, what is it that you feel need more work? for example, a couple of friends have been telling us about the jump mechanics, so we've been tweaking them a bit and it feels better to them, but what feels wrong for you? maybe that's something we haven't noticed.

    And about the green plasma, I don't want to use text to explain stuff all the time, I like it old school, so the first part of the level was designed that way to make the player try different ways to interact with the ooze, to learn on its own. Do you think maybe we could do it some other way? or... what's the part that is not clear? like... :P I dunno... the fact that it is not good for attacking or... I don't know... :S making the game it is really hard for me to notice that kind of stuff... if you could elaborate a bit it would be very useful :D

    Thanks in advance for your time ^-^

  • Huh?... but... it IS in english :S... you can move with WASD and shoot with the mouse, you can see the controls from the menu or from the pause screen :)

  • :P right... I'll check that out, if I can't do it then I'll just take out the loading screen altogether :(

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  • O__O it doesn't load anything past the orc and the dudes? really?

    You gotta give it some time, it's more than 20mb :P so please be patient... I'm sorry it takes that long :(

  • ...not even one comment?... even a little one?... :(

  • I can try :S I think I have an idea of how to make it happen, but to be honest it seems pretty random to me...

  • Hello everyone.

    It's the second or third time I've gotten this error after a crash:

    dl.dropbox.com/u/41571201/C2%20Error.jpg

    The first time I managed to fix it kinda easily, this time I'm having some trouble. I think it would be great if C2 gave me more details about the part of the page where the error is, like: "behavior already exists", ok... so, tell me the two places where it exists so I can go an erase one of them, for example.

    That would save me some suffering :)

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Terrato

Member since 8 Jul, 2011

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