imothep85's Recent Forum Activity

  • do you think Bullet Behaviour take / use more memory than a Custom movement for spawning platforms?

    actually after reading this post i changed all my bullet behaviour by custom movement

  • well in Monaco is no tax XD but Monaco is only for rich people

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  • well he does something, but only for 1s i see a black screen loading and then it disapear...

    im not sure about all my cordova facebook events, what are the differents actions/events to put in place???

    actually have this

  • OK solved that part, i removed the facebook plugin from intelxdk,

    i changed the default code by

    <intelxdk:plugin intelxdk:name="cordova-plugin-share-facebook"
    intelxdk:value="https://github.com/cranberrygame/cordova-plugin-share-facebook"
    intelxdk:id ="cranberrygame/cordova-plugin-share-facebook">
    <intelxdk:param intelxdk:name="APP_ID" intelxdk:value="1515501922106379"/>
    <intelxdk:param intelxdk:name="APP_NAME" intelxdk:value="Tooth Runner Saga"/>
    </intelxdk:plugin>[/code:2h0e7pn7]
    
    and now, i have no more error, im downloading the apk....let's see...
  • this is what i explained, it's not working, see all the process: (inside intelxdk i added your facebook plugin also)

    with or without the plugin inside intel xdk its the SAME error

    http://s10.postimg.org/bod8nf6xz/intelxdkbuildprocess_FAIL.jpg

  • can someone help with this issue, some tutorial please?

  • Before i buy this plugin i would like to knw o if its working under intel xdk for android devices, from construct 2 i export with cordova, then in intel xdk i build a crosswalk android.

    also i would like to know if you hae tutorials about how to use this plugin.

  • at the moment i buy today, the plugins from cranberrygame, "cordova" 99 plugins for 5$,it not expensive bu i hope to see real updates of originals plugins done with construct 2

  • i only work in 64bits, never used the 32 version.

  • i changed that inside the differents xml files inside intel xdk, i added my app id, and my game app name, same as facebook of course, but i still get an error

    "Error: Plugin "https://github.com/cranberrygame/cordova-plugin-share-facebook --variable APP_ID='1515501922106379' --variable APP_NAME='Tooth Runner Saga'" failed to install.

  • yeah a lot of people are trying to work with that "officiel" plugin, not working, it iS suposed to work, but i saw a lot of request of people askign for an update of this plugin, without any answer from teh develpers, also the TUTORIAL need ALSO a BIG update because its outdated (2013) we are in 2015 AND facebook developer section has CHANGED A LOT, stuffs don't work anymore like in that tutorial.

    ALSO if you try to use that offical plugin IN your mobile app, then, you are going to lose your time for days or WEEKS (....actually i tried everything 1 month now....)

    so BEFORE telling to all the users ,it is working, TRY IT, SEE IT BY YOURSELF!!!

    and whats the only solution for users???

    TO BUY a new NO OFFICIAL PLUGIN.....thats the way of construct 2?? "develop easy?".....

    where are the developers, where are the updates ,where are the respons to users when people ask a lot of times and not get any respons...

    and finally, what are the solutions???

    it is going to be a HUGE updates of old plugins??

  • YEAH exellent i was sure something was wrong.... about performances of games made in contruct2 ...

    "The reason I am posting this again is because it is a major problem that still has not been resolved for over a year."

    YEARS.........

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imothep85

Member since 12 Jun, 2011

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