Ize's Recent Forum Activity

  • thanks alot :D

  • bump <img src="smileys/smiley30.gif" border="0" align="middle" />

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  • Hey Ashley please add Expressions / Textinput for the Sound Object.

    The Combobox works but if i want to play random sounds for example (Footsteps, Explosions etc.), i have to create a new event for each sound and the eventlist gets HUGE.

    I don't think this is very productive and highly annoying...

    The best thing would be to replace the combobox with an inputfield that accepts expressions.

    Example:

    5 Footsteps imported (Footstep0 to FootStep4)

    Expression for the Audio-Object: " "footstep" & random(5) "

    You get the idea :)

  • I've encountered this bug while working on my game.

    When you have more than 1 Layer and a Sprite assigned with the ScrollTo Behavior it won't zoom in on the object but instead zoom to the center of the canvas :(

    Here is a .capx demonstrating the problem.

    If you delete the GUI-layer it will work as it should.

    http://dl.dropbox.com/u/45711709/LayerScaleScrollToBug.capx

  • Wow nice to see someone working on this! :D

  • awesome, thanks guys! :D

  • SpriteAttack really nice tutorials :D

    i'll steal some of those techniques for a future game :D

  • Sorry if i've overlooked this but i couldn't find any real publishing guidelines for the arcade with a quick forum search.

    The game i'm working on contains some (probably) foul and offensive language and i wanted to know if its still ok to upload games like this into the arcade or if i have to tone it down a bit <img src="smileys/smiley19.gif" border="0" align="middle" />

    I only saw in the tutorial that theres a limit of 10mb and that you can't use 3rd party plugins yet. But nothing about offensive content (be it in text, audio or graphic form).

    Would be nice if someone could clarify this for me. <img src="smileys/smiley9.gif" border="0" align="middle" />

  • Use the Browser object combined with the mouse object :)

  • Also pretty cool :D

  • Pretty cool :)

  • First one is normal canvas2d, on the second i enabled webgl... might have todo with that.

    You can get my Lemmings example in .capx form here:

    scirra.com/forum/my-examples_topic45860.html

    Try if that works you... you can also try disabling webgl in the project settings so it only uses canvas2d and then it should work 100%

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Ize

Member since 9 May, 2011

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