Wrong topic bro.
You can play with the zoom to achieve this
andrew.hedges.name/experiments/aspect_ratio
About the black bars.. I'm too lazy to do that.:P
Construct comes with a really great example on this, check out the mesh editor cap(Program Files (x86)\Scirra\Construct Classic\Tools\Mesh Editor)
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There are a lot of ways to achieve this. Try the rts object, its has pathfinding, or if you don't need that just store the waypoints and move your object towards them.
It's working fine for me, can you post the cap?
The best way to secure your game is to make it fun, drm is only good for slowing down the pirates(probably for a day).
There should be some python library for this though.
I'm working on this like 2-3 weeks, so its still in an early stage, I messed up the quality settings in video converter, etc, but I really would like to hear your opinions so far.:)
indiedb.com/games/bloop/videos
Yes, you can manipulate archives via the ZIP object(it's under the "data & file" section).
No problem. :)
You can load every content at runtime(audio, images, scripts, so everything). If you want to load images for example, create a sprite object in the editor, and use the "load frame from file" function.
+ System: Start of layout
-> enemy_: Avoid moving over enemy_
(RTS-> set object type to avoid)
Ta-da!:D
I didnt tested it so much, but looks like it's working(I hope so, python support is broken if you use 3d objects, I had to make it with events).
dl.dropbox.com/u/2721498/2stroke/Construct/forum%20help/aspectratio.cap
Let me know if its working for you or if you have any questions.
There is no way to do that as far as I know, but you can set depth of the objects, which is basicly the same thing(but it probably will be a pain).
Member since 2 May, 2011