Guif0DA's Recent Forum Activity

  • It's a experiment as I can see this new option to translate, but still is an expensive time to invest on this when the developer could adding new features that would make games better..

    I agree with this topic.. English is a worldwide language, every program I use to create stuffs are in english and I'm brazilian.

    and even if there was a version of C2 in Portuguese-BR, I would still use the version in English..

  • Wow this looks good!

    I'll keep an eye on this

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  • Thanks ;)

    problem is I can't open my project on an older C2.. so I will need to wait for a bug fix

    ty anyway ;)

  • As i see it is a version bug, installed it on 3 different computers and the same bug everywhere, i guess we should stick to version r80 until the next update is available.

    where I can download r80 then? so I can continue my project?

  • Agree with that, as I said, a simple square can be very useful for the develop of the game and doing that at the img editor of construct would save some time.. it's also very important for simple tests as u said.

  • It's nice to know at last it's on your plans. Ya I know it isn't complicated to import an image but some times we just need to create one simple square to make something work in the game and with an inside img editor would be alot faster, saving time..

    but as you said, it's on your plans, so I hope it isn't take too much time and keep the good work! ;)

  • Okay.. I think that using FPS*DT(Deltatime) it solves my problem..

  • edit: solved I think ;D

    Hey

    I'm wondering how do I create a time count interval in Construct 2 ignoring the FPS of the game.

    Right now if I make an event like every 1 second, if the game is running at 5fps it won't be every 1 second because of the FPS, I wan't to really check every 1(or any other number, just an example) second.

  • Hello

    This is a question to the staff of construct.. isn't possible to add a simple tool like in the Construct1 for canvas editor? draw, etc.

    If I'm correct, currently you can't draw in C2, u have to do the images in another program, save to a format and then load the image in the game.

    would be better if it was like in C1, where u can load images but also you can make some simple draws, paint, etc, with a built-in tool in C2.

  • any idea about when the next update comes around?

  • I have the same problem, can't adjust the height of the layout, when I change, occurs an error and nothing change.

    Using the C2 Free edition 64bit.

  • awesome work xD

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Guif0DA

Member since 5 Dec, 2010

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