spacewarguy's Recent Forum Activity

  • Sounds interesting, I'm intrigued!

    This could be a real n00bs question, but I haven't participated in many challenges before... does the entry have to be something that you make in the duration of the competition? Because I have some ideas for a virtual world for a game I was working on awhile back that was never finished.

  • Apologies for not replying sooner. I just got back from a week long hiking trip and it's really taken it out of me. <img src="smileys/smiley17.gif" border="0" align="middle" />

    I actually have a thoroughly commented CAP version of it that I was going to post as a tutorial but I noticed a few bugs just before I posted it that make it a bit too unstable. It would be great if an experienced person could go through it and fix up bits I don't understand, but I guess that's a little demanding.

    It should be easy enough to stop them shooting through walls. I didn't implement it, but it should be as simple as checking if the AI has LOS to the wall object. And I kind of just chucked the mouse movement in at the last second, so it's kind of crap. <img src="smileys/smiley1.gif" border="0" align="middle" />

  • It looks interesting enough, but shouldn't this be in the Creations section of the forum?

    On the other hand, I do like your graphics style.

  • Thanks Jayjay, glad to hear you like it!

    That it does, that it does... if only I could figure out a way to influence the waves with the mouse. <img src="smileys/smiley38.gif" border="0" align="middle" />

  • Well, this may or may not be useful. Because it messes with the shape a bit, it might be a bit difficult to implement. By adding and modifying some warp effects to a 3D box object with a water texture, you can create a sort of 3D water effect. If the box object isn't rotating, it looks more like a awesome 2D water effect.

    <img src="http://i55.tinypic.com/122kvgh.png" border="0" />

    <img src="http://i54.tinypic.com/2rqegzb.png" border="0" />

    There's two caps, one with the 3D-ish effect and one with the 2D effect that could be used in a platformer or something.

    Download:

    mediafire.com

  • I figured it was time to overhaul the old AI I had been using for my top down games, which closely resembled Ghost Shooter. This is a combat test of two opposing sides, with AI that handles path finding and shooting. It's not exactly groundbreaking but I thought I'd share it with the community here.

    This is a pure AI test, no player input. I've tried to create the AI to be dynamic, so no two battles are the same. I have noticed some bugs though... these make some soldeirs stand still for a bit at the start of the battle and give some more health than others.

    <img src="http://i55.tinypic.com/24v305e.png" border="0" />

    Download (5MB):

    mediafire.com/download.php

  • Hrm. I'm not entirely sure what exactly this is then...? I get a starry background with a radar looking thing and some pattern. Which, by the way, all of them look good anyway.

    Maybe it's my browser? I have Firefox 5.

  • I love it... it's simple, yet it works well! I like the style of graphics too!

    I'm very intrigued about how you put the graphics together. I knew the Texture Setter plug-in was flexible... but not THAT flexible... <img src="smileys/smiley17.gif" border="0" align="middle" />

  • Hmm... it does look interesting. But... erm, isn't using roms illegal? Or are you using an actual disk?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • So Deadeye, I'm seriously considering taking the plunge into 3D... so you recommend Unity for a beginner? I know no coding, so I would have to learn practically everything from scratch.

  • Erm... well, I don't know if somebody else has done something like this already. And I'm not sure if it's technically bump mapping... I don't know much about that either.

    Basically, I've got a 3D sphere with an Earth texture put on it, and then another 3D sphere which moves the exact same way with height mapping applied to it. I thought it looked cool.

    Can't post a screenshot at the moment, I'm on my MacBook and Apple thought it was funny not to have a print screen button on the keyboard.

    CAP+Model:

    mediafire.com

    (700KB)

  • Apple hater, eh? <img src="smileys/smiley1.gif" border="0" align="middle" />

    I mean I don't like Apple much either... although I do have an iPod... and a MacBook... should have bought a Dell.

spacewarguy's avatar

spacewarguy

Member since 21 Nov, 2010

None one is following spacewarguy yet!

Trophy Case

  • 14-Year Club

Progress

14/44
How to earn trophies