spacewarguy's Recent Forum Activity

  • Very nice! It would be helpful to a fair amount of people, I would think. Not so impressed by the installer attempting to ask that "not personal" survey though...

  • Hm... well this is an old thread of mine... although it was awhile ago, and it was probably one of the first experiments of mine... I think it was as simple as the transitions were messing with the time events. Deleting those seemed to fix it. But I can't remember much, so....

  • Sorry for the horribly late reply... I guess what really matters is what do YOU want the game to be about? I really like the sprite, too- it has a lot of character to it. I suggest perhaps going along with a sea themed game, and then perhaps working on something else of your interest.

    It wouldn't really be your game if somebody else created the concept. Perhaps it may be worthwhile to seek out somebody that would be interested working on the game with you, designing the story and theme and such.

  • So... the question's still a little unclear. Are you asking what theme of graphics you could use, or rather what style of graphics?

    Also, I would consider a game either using "story" or "natural" would be part of the game idea itself. What kind of game is it- shoot em up, strategy etc... drag'n drop is a little general.

  • It occured to me a while back that even after about two years of using Construct, I had yet to create a platformer. So I'm working on one now. It's a Minecraft/Terraria inspired game, except in space. So... not sure how the concept is going to go, but it's a different idea anyways.

    Prototype images:

    <img src="http://i40.tinypic.com/riyalh.png" border="0" />

    <img src="http://i44.tinypic.com/jfgd4w.png" border="0" />

  • Indeed, even though there is many other choices out there, Construct still reigns supreme.

    Problem is though, I'm still trying to learn coding, and now that I'm used to Construct's visual style of scripting, I just can't understand how coding is any more preferable, besides there not being a "3D-Construct"...

  • I was randomly wondering the internet... only to find this. Not entirely sure what to make of it. It seems to actually relate more to Game Maker than Construct, but it still has support for HTML5... and the logo...

    darkflow.net

    Haven't actually tried it yet. Has anyone messed about with it before?

  • Thanks for the help guys. Glad to be back on Construct too... :P

  • Hm... I seem to have 267.85, so I'll try updating when I can. I swear I had the latest drivers though... if it's any help, when I used to work on my laptop (which had a nVidia GPU and an Intel GPU) when I ran it using the nVidia card, it had the same problem, but not when I ran it with the Intel GPU. Both had the latest drivers.

    EDIT: Ugh... updating seemed to fix the problem. God I feel like an idiot.

  • Sorry for asking a question that looks like it's been asked already a dozen times before, but I must know for certain as I haven't found a definite answer.

    Recently I sold my trusty laptop in favour of building a custom desktop. However, whenever I run Construct, it causes the images to tear. Any sort of image editing based action causes the image to become a random jumble of lines.

    Sooo... I figure it's something to do with the fact I have a nVidia GTX 560 Ti. Is there anyway at all to fix the issue? I'm just not quite ready to move to C2 yet, at least not until I finish the major game I've been working on...

  • I played the second one, it looks really good. The graphics have some real potential.

    You probably want to post in the Construct 2 creations section though, this is for Construct Classic creations. Seems more people are playing around with 2 now rather than Classic.

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  • I've always thought the skins that came with Construct Classic were fine. When you're using a program like CC, you would value functionality and speed over graphics and themes. In my opinion at least.

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spacewarguy

Member since 21 Nov, 2010

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