Valerien's Recent Forum Activity

  • Hey everybody!

    I'm back with 2 Video Tutorials !

    1-

    Subscribe to Construct videos now

    2-

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    Coming next week: How to create a radial lifebar in Construct 2 (facebook request).

    Please tell me if you like them or not!

  • That's an excellent discussion guys! I can't bring anything really useful that hasn't been said already, but I would like to second the work you're doing!

  • Hey everyone,

    I opened up a permanent hangout on Google plus for C2 users and html5 game designers alike.

    It's a place to study together, share our work and chat about game design!

    Click here to access the event

    Scofano, Sascha Gundel and I are participating already, along with a few other C2 users. I'm roughly between from 9:30AM to 10:30PM (UTC/GMT + 1).

    I hope to meet you there!

    Cheers, Nathan.

  • Yeah, C2 is the Holy grail of 2d game prototyping anyway.

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  • Mh, I haven't participated to a local event myself, but I've heard mixed thoughts about it: as you generally find team members on the fly, you don't really know where it's going. It's a great opportunity to meet people though!

  • Thanks Arlys and steveb25 ! Your words of support are always greatly appreciated.

    For this early new year, here's a new Open Source Art Pack on GDquest: Xbox 360 Controller buttons (on openGameArt). Just like the previous one, this pack has been released under a CC0 - Public Domain license! Here's a preview:

    Along with it, I wanted to wish you a Happy New Year 2015!

  • Happy new year everybody!

  • Start work on C3, and go back to targeting the OS, Win\Mac\Linux.

    Following on Refeuh , QuaziGNRLnose and Tylermon , I'd like to remind that there is also a heavy, well established concurrence there. I mean, C2 is clearly an impressive tool to develop html5 games. But as far as targeting Desktop platforms (and consoles) is concerned, there are plenty of solid alternatives out there... game maker, unity, clickteam fusion, the unreal engine, to only name a few well-known pieces of software. There's even the open source Godot, which proved to be quite impressive!

    Html5 is both a strong bet on the present and the future - don't forget it's a relatively young tech, and it's already pretty reliable!

  • I got lots of these so I can stay full until 2 AM

  • I'm back with a new article  (★^O^★) ! My 7 most valuable Game Design resources. I dug through lots I have saved up and organized over the past few years, and picked the websites and books that taught me the most! Please tell me if you like it, and if you'd like to see more articles like that.

  • Well, I haven't used any IAP system yet. You can probably find an answer to this in the manual or in the tutorial section.

  • An easy way to do this is to add an instance variable in your text object: you add 100 to the variable, and you then set your text to text.variable.

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Valerien

Member since 15 Nov, 2010

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