Update:
So my game failed certification due to the game not being fully touch and keyboard mouse compatible. I was like WTF, but then I made star particles on everything the player can touch, and added a popup on the start of layout explaining each objects controls. Also used my last event to allow "esc" key to go to menu, and "M" key shortcut for muting sound.
Dont have any events left for adding hotkeys to use items though, so Ill just hope MS has mercy on my ass.
Things that I didn't quite get right:
1)Having a different view when the user snaps the window, it just resizes the whole game and hides the object panel.
2) Didnt think my graphics resolution through - the game runs at 1024x768, which means black borders on widescreen. Gonna revamp the whole thing if people think the game could work, just need an artist though.
3) Should have used local storage from the other win8 plugin, so the player has an image in the main menu screen of his pet.
4) some minor bugs and stuff, If your gonna try and break the game it will do some weird stuff, especially with sounds. and the ball throwing.