C-7's Recent Forum Activity

  • I'm curious about how well bumpmapping/normals impact mobile performance, though I've never really targeted mobile so I don't have much of a context for testing it.

  • This is looking really nice! I'm really interested and look forward to seeing it in motion!

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  • So I'm a little behind in getting my planned things together, so new video will be Monday. But here are two shots inside a dungeon and during a mini-boss encounter. Enjoy!

  • This looks really impressive! Nice work so far!

  • I think Courier is extremely visually appealing <img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz">

    http://steamcommunity.com/sharedfiles/f ... =252299679

    Thanks! <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":-)" title="Smile"> I think Courier looks nice, too!

    Penelope and Airscape are the prettiest to me. Cosmochoria, Shards, Red Riding Hood, Forgotten Legends, Reven, Star Nomad, and Sword 'N' Board all look really nice, too!

    The list keeps getting longer and longer as more impressive stuff is made with C2. I do wish there was a better way to showcase these types of projects on the site rather than have them buried in the forum or purely word of mouth. Even a rotating community focus would go a long way and give people something else to strive for.

  • Here are two interviews with me about Courier!

    On IndieRPGs.com (or http://indierpgs.com/2014/05/courier-announced/ )

    And on Gamer-xp

  • Everything is coming along! I have over 40 backers, I'm 16% of the way to the top 100 on Steam Greenlight, and I have some more press coverage coming up soon!

    Also, I'll have a new video feature coming next week!

  • Marketing.

  • Your success is unbelievable! Congrats to you like crazy!

    I'll go ahead and add my game to the thread:

    Courier on Kickstarter!

  • It's a little tedious to set up at first, but just have an event sheet for your ui that you include on every pertinent layout. Have a single event "On start of layout" and have it create the objects you use in your UI on your UI layer. So you still need to make a layer called UI or something, set it to 0,0 parallax and probably 0 for scaling, so don't forget to make the layer! But you can simply spawn in all of the objects you need and then have all of the events that control the elements in that included event sheet.

  • ~~~

    Thank you all so much for the support, and even more for the pledges to help make my dream a reality. It wont be forgotten. <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile"> xoxoxo

    https://www.kickstarter.com/projects/na ... osmochoria

    Awesome news on blowing it out of the water on Kickstarter! I can only hope to reach your level of success! Congratulations!

  • Thanks to everyone so far! I've been developing it for about a year now. I hope to be able to add a dungeon-focused video next week, so look out for that.

    Thanks a ton to anyone who's backed it or shared it so far, too!

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C-7

Member since 9 Oct, 2010

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