C-7's Recent Forum Activity

  • The stream starts in just a few minutes! Come check it out, ask questions, have some fun!

    Come on over to Twitch!

  • That looks really nice, KaMiZoTo and I really enjoy the theme!

    Here's a shot of a town entrance in Courier off the overworld--the town is located inside a cliff wall.

    Click for full size.

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  • I'm certainly not profitable--a game like Courier takes some time. However, I simply would not be able to create it in any other engine. I really don't have the time to improve my C# skills to a high enough level to do what I can do so rapidly in C2. It would also take longer for me to type it all out. Then, I build my levels out of multiple objects in the C2 IDE (the game is NOT tile-based). This would be a nightmare in Unity and would likely end up with me having to do a lot more 3D stuff than I'm interested in doing. C2's time-saving nature is essential to Courier ever happening. I can't predict the future, so it would be irresponsible of me to hire a team (even a second person would essentially double the profit margin needed to net any gain). And, other than Game Maker, which I've played with and really don't enjoy using, there is nothing else like C2 that both allows me to do some higher-level stuff AND allows such rapid development.

    So I really do think Courier will be profitable when it is completed (next year), but it simply wouldn't happen with any other tool.

  • I'll be doing another stream this thursday evening again at 10:30 PM EST! You can check it out here: http://www.twitch.tv/C7even. Here is a screenshot from an area I'm working on for the stream:

    Click for full size.

    Edit - Updated screenshot

  • It looks great so far! You guys are putting a ton of effort into it and it shows.

  • I do some decently in-depth audio stuff with C2 and would gladly accept any improvements

    Without it, it still works, but I agree that easier and more control over preloading and unloading would be useful.

  • How much are the plugins where can you get them?

    Every plugin I've used is free and located on this forum.

  • No, that isn't large at all. Are you talking layout (like level size) or viewport/window size?

  • so when you ran into that event problem with your game how did u fix that ?

    Ashley has added some functionalities (I've been using C2 a while) that do what I needed, and there are one or two plugins I use as well.

  • Lordshiva I guess the only reason I was thinking gamemaker was because I heard it was more powerful in doing complex things and has more exporting options such as standalone exe file

    Also I was told that construct 2 cant handle large game development and that its more for short games

    If you want to get extremely technical, you can write your own plugins for Construct. Otherwise, I've run into very little that I can't accomplish with the event system. It exports to standalone .exe via node webkit and works wonderfully to me. And C2 can more than handle large games. My RPG is quite substantial, but there are plenty of larger games with C2.

  • Thanks C-7, that was pretty cool. I learned some neat tricks. Hope you do this again soon.

    Thanks a ton for watching and participating! It was a lot of fun to do. I'm planning on having another go at it next week and show some audio stuff (and more areas!).

  • Just for anyone interested in the development of Courier, I'll be live-streaming some map work tonight starting in just a few minutes! I plan to do this regularly, but you can catch the stream here: http://www.twitch.tv/C7even

    Be sure to check it out!

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C-7

Member since 9 Oct, 2010

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