pooiyx's Recent Forum Activity

  • Actually, it seems that most events run concurrently once their associated condition is met.

  • I would like to carry out some Actions once a particular call to an Event finishes.

    Is there any Condition that allows us to trigger Actions upon exiting an Event?

    This is probably analogous to the Condition System -> End of layout .

  • Ya, it would be great if I could set almost anything manually by using events/actions.

    Is there a place where I can learn all the syntax for the various objects and stuff that can be used in Construct?

    I assume XAudio2 is the default name of the XAudio2 object when you first add it in, which can be renamed.

    But how do I know which channel my sound is playing on if I'm using the "autoplay sound" action?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I'm setting time scale to 0 to pause my game. When the game is paused, I want to display an animated sprite. I also want to autoplay a sound.

    But setting time scale to 0 seems to cause most actions not to run.

    Playing music works but it causes lag and I want to avoid that.

    Is there any way around this problem?

  • 1. Are there any actions that can increase/decrease the current volume (of both sound and music)?

    Currently, I see only "Set volume" for both, which requires you to set a specific number.

    2. Apparently, the action "Set music volume" doesn't have any effect at all. The sound files (played using Play music) still plays at the same volume regardless of what I do. No such problem for Autoplay sound though. Is there something I'm doing wrongly?

  • Not drawing them every frame doesn't erase the previous drawings.

    Does anyone know how to use the minimap properly?

    It seems really buggy. The colours appear wrongly for Plot Objects, and I can't find anything to disable the smudging/smearing for Draw Terrain.

  • Is there an event which can be used to trigger an action if 2 sprites/objects are within a certain distance of each other?

  • When using Draw Terrain, how do you remove/disable the "smudging/smearing" that occurs for moving sprites?

    I would like to use Draw Terrain as opposed to Plot Objects as it is more accurate.

  • Creating a Message Box doesn't seem to work properly for games that are running in full screen.

  • May I know which tutorials exactly? I've already checked out a couple of them (Ghost Shooter and Crazy Robbie) and they don't use global variables.

  • http://i51.photobucket.com/albums/f355/ ... iables.png

    For the layout's width, I've tried writing

    Stage 0 Width

    and

    "Stage 0 Width"

    but they are not accepted.

    How do I use global variables in this case?

pooiyx's avatar

pooiyx

Member since 25 Sep, 2010

None one is following pooiyx yet!

Trophy Case

  • 14-Year Club
  • Email Verified

Progress

15/44
How to earn trophies