Some additional info:
[quote:28x1cczu]I assume XAudio2 is the default name of the XAudio2 object when you first add it in, which can be renamed.
This is true with any object in Construct. If you build expressions by point-and-click, the proper name will always be used, but you can also just type in expressions if you are familiar with the syntax, in which case you must type the proper name.
Also, one of the pages that I find most useful in the wiki is on the System Object:
http://sourceforge.net/apps/mediawiki/c ... tem_Object
It can provide some insight on what Construct considers conditions, actions, and expressions to be, and how to use the many general purpose ones provided by the System Object.
It should also be noted that you can access any condition, action, and expression through the mouse-driven interface, sometimes with minor editing of their arguments.