Kyatric's Recent Forum Activity

  • Indeed.

    In doubt, I edited the message to remove the spam link, I'll close this thread and send a PM to this user.

    99% of chances that it is spam (harmless now) though.

  • Use the Browser.Go to URL (or Open URL in new window).

    Link to the login process of your website, and add a score variable to the URL that you will process on login.

  • ZakkiOrichalcum: check the "how do I FAQ" there is an example of level editor that uses webstorage, and other examples in the section "Webstorage".

    It might help you out.

  • Those are possibly servers too.

    If you don't need those, try uninstalling them.

  • Try Construct 3

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  • Well, the catapult capx is pretty explanatory.

    The three states of the button mouse are the same that in the touch object.

    (On touch start, is touching object, on touch end)

    On touch start, you display the arm, the trajectory (as a sprite, like greenarrow is in catapult) and the gift.

    Is touching object, you set the angle of your arm and of your direction.

    On touch end, you apply a force on your gift.

    You can read more about the force and such in the physic tutorials (basic and advanced)

  • Since this post the custom plugin keycode was released.

    I haven't tested it, but it should make it possible to use the keycodes of xperia with C2.

    I added this topic to the how do I FAQ under the section "General/misc. questions".

    For now there doesn't seem to be a lot of topic about the Xperia. If more pops up, I might make a section for it in the FAQ.

    Sounds good to you ?

  • Read again the creating a HUD in the beginner's tutorial or the Parallax scrolling part in the Beginner's Basics For Construct 2 tutorial.

    The custom plugins can be helpful in reducing the number of events you use, making it even more possible to do games with the free edition.

    It's true that price is a matter of perspective, in richer countries, it is "nothing", in poorer countries, it sounds like a lot.

    Most craft requires tools. Tools have prices. After it's up to the user to make his/her choice and give himself the means for its goal.

    And as said, there's a contest up and running in the stickies of the C2 general forum : Fun chowder's game competition.

  • A solution could be to do a clean install of XP, because it is possible that easy PHP messed up something in the registry base.

    A clean install of XP should probably fix this, but be sure to save up your personal datas first.

  • newt:

    You can drag the action, holding the ctrl key to the event without action.

    A straight dark line "previews" the placement of the copied/duplicated action.

    You can also select the action to copy, use the shortcut ctrl-c to copy and then select the destination event or the condition itself and use the shortcut ctrl+v.

    : Object is Boolean_name = true

    Right click : Invert

    Object is not Boolean_name = false

    Inverting conditions in this manual article.

  • The capx you give is not very clear.

    When sprite 3 (black circle) collides with sprite 5 (red circle), the red circle is destroyed, the right arrow sprite4 is destroyed. (event 6)

    Each time (every tick) the sprite3.x is inferior to 444, it spawns a right arrow. (event 7)

    Also, every tick the text is visible, it spawns a red circle. (event 8)

    So it spawns a lot of right arrows for nothing, as well as red circles.

    You should rather than spawn and destroy simply make objects invisible, and test their visibility state when an action is supposed to happen.

    Ex: event 5 add another condition "Sprite4 is visible".

    This way, the action will only occur when the sprite is visible.

    This way you don't need to delete it or spawn it again, simply set it to visible or invisible.

    You might want to check out how events work again, it might help you out.

    Restructuring your code should help to solve your issue.

  • Extract from the "How do I FAQ"

    electing/Picking the correct UID - LINK

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Kyatric

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