Kyatric's Recent Forum Activity

  • That's a good question.

    I'd say it's not possible at the moment, Ashley will be the one that can give more details about the chrome export side of things.

    Edit: Oh yeah right Ninja'd, when does that British sleep ? ^^

    On the other hand, why provide the html docs in download with the app ?

    The iframe allow you to host/access it online. You could upload it on dropbox, and still access it from your application.

    The only drawback I see is the downloading size. But the "On loaded" event of the iframe would allow you to make some timer/symbol that signals the user it's downloading.

    Once you downloaded the doc, it stays in the user's cache. Only the first time/downloading of the manual would be an "issue".

    And this would still work as intended in the chrome export I think.

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  • I guess so. Tom could confirm or deny.

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  • Same observation here.

    Since you have basicly two music sounds : the intro, the looping piece, just make 2 files out of it instead of 4, gather loop intro and intro1 as one file, loop2 and 3 as another one, play the first file only once, chain with the second file and loop it.

    You might reduce the number of pauses.

  • I guess you've had to wait for the update to be approved.

  • Nice video.

    It seems to work very good on local. Have you some lag compensation measures planned nevertheless ?

    And what plugins did you make ? (You made your own implementation of socket.io but what else did you make ?)

    Anyway, good job, keep it up.

    This will be nice having this around.

  • GenkiGenga: Link works for me.

    Copy the link form the first post into your url bar and access it, it works.

  • omega6: Works for me.

  • Webstorage

    Example of level editor (basic, WIP, with saving system) - LINK

    Save variables/example of use of webstorage - LINK

    Other example of use of webstorage - LINK

    This is not exactly one action "Save my whole array" type of thing, but you have to consider HTML5 limitations (like no support of the mousewheel or no system file access (no writing to the harddrive, apart from webstorage)).

  • There are a few examples of particle effect in the how do I FAQ.

    Simply replace the sprites with your robot parts.

    Position the emitter to your character's position when you need it (on collision with a bullet or something probably) and make it emit.

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Kyatric

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