Kyatric's Recent Forum Activity

  • Commented example.

    I don't have a phone, so I wasn't able to test it, but it should work.

    Also the manual entry about the touch object should be of help here.

  • Geo: There is the Call javascript custom plugin that allows to call external js.

    Nathanial: I think wrappers should handle webstorage as basicly it is an embedded browser.

    Check this topic. The last pages turns around the wrapping subject. You might get some useful informations there.

  • Thanks Geo for the pointing out.

    I totaly didn't see the star at first and had no idea this was what needed to be done to "upvote" the bug report.

    I edited the first post of the other topic to add this notice.

    Thanks.

  • The built in plugins/behaviors are those that comes with C2. (The mouse, sprite, text, textbox objects, etc...)

    If you haven't downloaded any third-party plugin from the plugins forum, then all your objects are allowed except the four we already mentionned.

    You can find the full list of built-in plugins in the manual's plugin reference part. Any other plugin is a custom/third-party plugin.

    I'm not saying such a list wouldn't be implemented. I'm just pointing out how to workaround in the meantime, until this feature gets added, if judged adequate by Tom when he'll have the time to implement it.

    Tom's todo-list is as long as Ashley's.

  • Save your world as a serialized string.

    Each string is then a different key in the webstorage.

  • Extract from the uploading to the scirra arcade tutorial:

    imitations

    Currently the Arcade only supports the built-in plugins and behaviors, <font color="red">except for WebStorage, AJAX, Browser and Facebook</font>. These plugins are not currently allowed on the Arcade, nor currently are any third-party plugins or behaviors.

    Custom plugins/behaviors are any plugin/behavior that can be downloaded in the Plugins for C2 forum.

  • italian plumbers

    you see the images already, don't you?

    sved: I have no idea what you're trying to reference here.

    <img src="smileys/smiley1.gif" border="0" align="middle" />

    Let me try some:

    Pro soccer

    Vicious penguin

    Hungry snake

    Flying babysitter

    Pro football

    Table fight

    Citizen jumping

    Law signing

    Fence painting

    Pro hockey **** possum

    Doubtable lawyer

    Enforcer sponsor

    Dirty cop

    Procrastination

    Hey it's funny and easy <img src="smileys/smiley4.gif" border="0" align="middle" />

  • Sounds good. Looking forward to see more.

  • You do not have permission to view this post

  • You need to download the free bundle.

  • If you could post your capx it would be easier to tell you what may go wrong. <img src="smileys/smiley1.gif" border="0" align="middle">

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  • How cool would that be if C2 had a nodejs exporter, allowing to code the logic in C2, but still export as/to a web server in the end ?

    It's probably not for any time soon.

    As for nowJS it looks interesting, but will it be possible to implement it as a plugin with a shared workspace in the sealed C2's SDK ?

    And also, how will it behave for action games ?

    I'm curious what the result of your experimentations will be.

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Kyatric

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