hmm, i don't yet have the software to look at your audio files, but as far as I can see in construct 2, there is no way around your pause problem. perhaps it is a problem w/ c2 itself. iv'e already tried preloading the audio files and whatnot, but the pause is still there. as kyatric said, audio in html5 is a little...murky
edit: i looked at your audio files, and they don't have a pause in them, so i assume it's construct
btw, nice game <img src="smileys/smiley2.gif" border="0" align="middle" />