You shoudln't use several every tick and on start of layout, gather your actions.
Also as you can notice, I've removed most of your every tick events, they are useless.
As mentionned in how events work, the event sheet is read top to bottom, and every event which condition(s) will return true will get executed.
Also, I guess you should have a look at the best practices and the performance tips.
There's something wrong with your textures in your tiledbackground, it's pretty useless to have a big 1000X1000 texture in a tiled background, as well as creating numerous instances of the same tiledbackground.
The purpose of the tiled background is to repeat a small texture seamlessly to avoid having huge projects to download.
You're using it the opposite way.
Anyway fixed capx.