Kyatric's Recent Forum Activity

  • To solve the account stuff you should check with facebook's support directly.

    The issue is with their website/workflow.

    To have a highscore system, check the how do I FAQ section "AJAX", "Facebook". You can also check the tutorial to integrate clay.io.

  • In current beta version (r99) and since the couple of previous beta versions :

    Image editor: now allows multiple selection of collision poly points (hold control or shift while selecting), a new 'Select all' option, and dragging multiple points at once.

    To add a point you have to double click a collision point, to delete, you have to select a point and press the "del" key.

    For both actions a right click on a collision point allows to do it to.

    (adding and delete were already in before r97).

    04> A field is available since r97.

    05> Right-click "Apply to whole animation" is a way to do this.

    Also, remember you shouldn't have more than 8 points to make your collision mask anyway (more points might end up in a buggy collision detection and performances loss).

  • I don't see where the scaling is posing any trouble.

    Playing, everything seem to work as expected.

    Chrome 20

  • Does the keyboard shortcut "F5" or "F4" (in C2) work any better ?

    Are you sure you haven't your browser in the back running the game's tab when you "Preview layout" ? If so, the tab might be updated but the browser not bring to the front.

    Also sometimes you need to refresh the game's tab to see changes to textures or stuff like that.

  • I don't experience troubles with audio in ff14.

    Neither with exported projects or projects in preview.

    Perhaps try uninstalling/reinstalling ff 14.

  • Extract from how to report bugs.

    lease always include a .capx file showing the problem!

    Please always include the steps that caused the problem!

    Please make it clear what the problem is

    Include your browser and system specs

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  • wgfunstorm: edited, thanks for the notice.

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  • Yann's answer is a pretty close interpretation to how to implement it in C2.

    Tokenat et tokencount are both system expressions.

    Implementation example.

    As this is an old topic, now you could also use the "load as JSon" action, as explained in the array manual entry.

  • What Nimtrix said is right.

    Also as how events work, having a blank sub-event will make sure the actions execute execute any time the top level event executes.

    Download the capx again, I reorganised it in a more proper way and I commented it.

  • Posting your capx would probably help visualize exactly what you're meaning.

  • engberg: for cards you can find some implementation in this tutorial.

    As for ramones example here is some implementation.

    So no, you definitely haven't hit a C2's limit yet ^^

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Kyatric

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