DravenX's Recent Forum Activity

  • Looks like a fun game.

  • Why don't you just download the magicCam plugin?.It's perfect for platformers.

  • Fantastic and Addictive ,I love it.

  • Here's the 1st update,It's not the full game (only 2 workable stages and the third stage which was wip).The full retron game is huge , 150 megs in size so i will post that later "capped internet ".

    I made various caps as i progressed from stage to stage.So i will release more and reveal more of the game soon.It's not easy working as a one man show lol.

    http://dl.dropbox.com/u/7658043/Retron2011V0.2.zip

  • Well knowing how to program a game only counts when you want a job with a big games company.Or if you plan to make wii,xbox360 or ps3 games with thier dev kits.With Indie gaming it does not matter what behaviors you use or what app is used , As long as the game is good then most people won't care how the game was made.

    Ask any gamer if they care about what dev kits were used in a game and they will just say um i don't care.The same goes for behaviors.Well i certainly don't care what the devs used to make gears of war for instance.I didn't even know UDK existed until i got it from one of my friends.

    And as for the guys at game maker downgrading game devs, They are just a bunch of green jealous goblins.Yeah thats what they should be called green goblins right next to the trolls.

  • Go to the addons thread here at the forums where the plugins are.You will see those files marked [EFFECT].If you download one of those plugins then they usually go into your effects folder within construct's folders.You will notice that there's also a folder named transitions,Thats where all the fx files are to create or modify existing transitions.They can be created using your standard notepad app just rename the extension from .txt to .fx

  • The transitions aren't broken.And the transition files are done with .fx files so creating some of your own would not be a problem.

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  • A topdown Micromachines racer game.This is just an example.The sprites are Copyrighted and should not be used for any Commercial purposes.

    http://dl.dropbox.com/u/7658043/FixedMM.cap

    The cap was made with v99.97 of CS

    Controls: Up Arrow : Move forward

    Left Arrow : Move upwards

    Right Arrow : Move Downwards

    Down Arrow : Move Backwards

  • Who remembers this old game?.I don't know what it was called but i think it was on the old ZX Spectrum.Press the left mouse button to release the bombs.The aim is to flatten a city by dropping bombs.If you don't then you will crash into the buildings.Here is the cap , Enjoy.

    Note: I have included the path movement plugin.

    <img src="http://dl.dropbox.com/u/7658043/citybomber.jpg" border="0">

    CityBomber(Zip)

  • Edit: you ticked destroy on startup for that sprite.

  • Importing sprites like this can be quite annoying.But it's still early days for CS2.

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DravenX

Member since 23 Jul, 2010

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