[quote:2xsumzvl]You just have to embrace its limitations.
Asset management is key, beyond just checking pow^2
I have tested the game on several pc's when it was still in the beta fase and it worked reasonably well.Im talking about all those assets bringing CS0.x to it's knees.Events,Animations,Sounds,Music,Special Conditions,Animated cutscenes (not Video).Yes big projects are doable if it's a low res retro type game.Retron 2011 which im currently doing now is at its final stages with no big problems.
If only there was a proper debug log file implimented with cs0.x then it would be so much easier and faster to create work arounds etc..I don't want to run to someone everytime the app or i screw up the events.If a log file could show me where i or the app made a mistake then it would be so much easier on the dev's to fix the problem.120 frames lol.read the whole thing and not just parts which you want to read.