[quote:1vtbj9qs]What?
A 'fully animated character', or something with 120+ animation frames will not choke Construct. I have no idea what you're talking about.
Like always you only read half of what i said.For one character with all the moves etc 1250 frames thats per character.So 120 frames for swimming 60 frames for diving 320 frames for morphing the character etc..And then theres water animations,Grass animations , environment anims.Starting to see the picture now?.
Oh and the character is not a small little 16x16 pixelated can't make out what it is character.256x512 for the character. Resolutions of 1920x1080 stage sizes of 100000x100000.It's not just the animation that chokes it up it's all those factors rolled into one.
Like i said before create a full game with cs 0.x which has all those elements then i would say yeah i was wrong.Example create the first rayman with CS0.x that includes all the animations,Events , cutscenes etc and then show me how far you got in completing the whole thing.