DravenX's Recent Forum Activity

  • To create my own dream game i would have to create my own software for that.None of the engine's/apps have what i want from my dream game

  • I think the best way to sell your own games is to open your own website and sell it from there.Isn't that what indie means?.Think about it When i use steam or another publisher to sell my games then the word independent falls away doesn't it ?.

  • [quote:1ofuvnq4]Isn't it confirmed that the picture floating around the internet is a fake?!!

    Maybe,Maybe not who know's.It's still hillarious just to see that expression on his face.A lot of my friends died at the twin towers ,So i am happy to see a dead bin laden, fake or no fake pic.

  • If the story is true and bin laden is really dead then i am very glad that such a monster is gone.I was rofl when i saw the picture of dead bin laden , he has an expession on his face like WTF!!.Yes it's true terrorism won't stop just because he is dead , But at least for those people who where killed at sept11 and the people he killed,justice has been done.

  • I created a python script file and named it rightarrow.py.When i try to load the script on the event's

    page then it just shows nothing.Was the open py file in the editor just an afterthought?.

    The code works whenever i write it into construct's script editor but the script editor refuses to open py files.It's a very simple command.Here is the code.Maybe im doing something wrong again.

    Sprite.X+=5

    Sprite.Angle=0

  • Im sorry for Double posting but here is the cap file.I used rts and grid movement.You will notice the RTS movement not responding correctly at times.Left click on the enemy to move to the enemy.Right click to attack the enemy while the mouse is over the enemy.

    http://dl.dropbox.com/u/7658043/dd.cap

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  • Thanks for the link QuaziGNRLnose.I will take a look at that tutorial and see if i can find some kind of work around for this problem.

  • Im trying to create a desktop dungeon type game ,The problem im having is what behavior should i use?.The RTS behavior does not work with this type of game and im having trouble with the grid behavior.The character must move 32 pixels left ,right up or down when i press one of the arrow buttons , But i also want the character to move towards the mouse when i click inside a part of the dungeon.However when the character moves towards the mouse , he goes through the walls instead of around the walls.

    RTS behavior could solve that problem but it doesn't.Is there any other way of letting the character go around the walls instead of going through it.My characters are 32x32 in size.The narrow passages are 32 pixels in width.I also tried to change the collision mask to a smaller 16x16 size but when i use rts movement the character stays in one place instead of moving to the mouse position.

  • [quote:1cb5fmjr]Didn't get that cap to work.

    Did you unzip the cap file?.The city bomber game works fine on both my pc's.Does this happen when you load the cap or when you run the cap.

  • Here is part 2 of the scoring tutorial.In this tutorial you can see how the scoring system is set up when you collide with another sprite.These are HD resolution pics 1920x1080.

    http://dl.dropbox.com/u/7658043/tutscorecontinued.zip

  • [quote:21dmdpdo]Evolution at work: The larger and more ornate her antlers, the more likely she is to attract a mate

    Lmao

    Thats a good one.

  • [quote:1aaimdrc]Well, "I" can't do it in construct.

    I used to say that a lot when i first began using Construct , But i quickly learned the work arounds through the patience and tutorials from the good people of Scirra.

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DravenX

Member since 23 Jul, 2010

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