zenox98's Recent Forum Activity

  • Sorry but cant find any possible ways to hook up the capx file... Can you do the same making simple one please?

    You just need to use one of the many free hosting sites. Just export as a single file, upload to the site, get the 'public' url and post it here for everyone to access. It really is the best way to get effective help.

  • I'm finding it difficult to understand the relevance of this 'tit-for-tat' debate over the history of game engines to the OP.

    Enough spam posts from BlazeX I think.

    Banned and threads locked.

  • where do you put the .addon file

    This is covered in the How To Install Addons pinned post.

    Just drag and drop the file onto your Layout and follow the prompts.

    Due to an NDA with Scirra, no WIIU discussions can take place on this forum.

    Regarding your other questions - from what I can see, every one has been answered many times previously either via the manual or the forum.

    Please try to use search before posting.

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    Please don't multipost the same question in different sections.

    You already posted this question here: https://www.scirra.com/forum/how-can-i-read-certain-lines-of-text-from-the-c2-text-box_t187699 posted 4 hours ago.

    You are allowed to bump your own post after a time if no answer has been forthcoming.

    Just remember that those who generally help come from many different time zones, so getting a response can take a while sometimes.

    locking as duplicate.

  • Is there a switch to enable it thank you!

    It is a 'Property' of the Layer.

    Click on the Layout required, switch to the Layers and select the Layer. In the 'Properties' window on the far left is an option called 'Use render cells'.

    Make sure to have read Ashley's bog so you understand when and how to use this feature: https://www.scirra.com/blog/ashley/14/how-render-cells-work

  • Maybe attaching a simple .capx might help others to see what you have done and maybe see what needs to be done.

    It's usually the quickest way to get a successful resolution to your problem.

  • Please keep posts civil.

    lamar

    Never use the term 'fail' on a user, especially one requesting help. Not pleasant or polite.

    I didn't make this game, and it seems this game was a fan-made game itself, as there's no copyright, credits or author information whatsoever.

    I just like to "remake" games so that they work on modern Windows. That means learning how to write a "reader" so that my program can use the ORIGINAL files and run/play the game.

    I'm a fan of recreating old games for personal use, but I can't really allow discussion on depacking on here. There are plenty of sites on web that deal with such things.

    *moved as question is nothing to do with C2

    Did you create this game? Do you own the resources?

    If not then please don't ask users how to steal resources, regardless of when they were created.

  • Hi,

    does Construct 2 support Tilemaps from Cosmigos Pro Motion?

    Or is there any kind of worklof to achive that?

    Greetings

    Just tested this with the free version and it seems to work fine with C2 if exporting as .tmx.

    I imported a full image of a level from an old game called Zool and created a tilemap from the image.

    I then exported as tmx.

    In C2, set Layout to relevant height/width of map, add a Tilemap, accept defaults, click on Tilemap window and choose second option from right - import tmx to this object.

    Worked perfectly. Imported tilemap spritesheet and created level.

    Only tested using one tmx layer.

    Obviously, in C2 to make use we would generally add more Layers for collision sprites (floors, walls, spikes etc), active components (animations, baddies etc), HUD, and so on.

    Interesting piece of software. Thanks for the heads up.

zenox98's avatar

zenox98

Member since 30 Jun, 2010

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