MrMiller's Recent Forum Activity

  • I based my opinion on the video, but I will test it when I get a chance. My primary computer doesn't seem to handle playing games too well. I do need to make a number of upgrade.

  • My reaction? AWESOME!

  • Oh ok, the console has got a gimmick. Maybe two. Maybe three. Oh my god, too much gimmick always means it's terrible. Yeah, 'cause we better have some more RAM, or a better processor. I mean, we always need better processing stuff, even when the graphics benchmark was already reached. By the way, what the <img src="smileys/smiley35.gif" border="0" align="middle" /> is awesome gameplay Nintendo famed itself with? That is probably yet another gimmick.

    Or, you could have a great game system with great graphics, great games, and no forced gimmicks like the PS2 or original XBOX, or the NES, SNES, and so on. I see where you were trying to go with the sarcasm, but it falls flat by not acknowledging that it has been done great without gimmicks many times before.

    I understand the original Wii was a hit, and good for them. But, that was lightning in a bottle, and lightning is not likely to strike twice. Sales of the Wii U indicate that principle repeating itself.

    I heard they made once a console that only had a few buttons with games that had awful graphics, but a lot of this gameplay stuff! Super Nintendo, was it? Those were the dark ages of video game history.

    That's way off. For starters, the Super Nintendo had excellent graphics, in fact they were the best of any 16-Bit system that ever existed. Secondly, spec-wise, the Super Nintendo was superior to it counterparts in almost every way. And, it just so happened to have tons of great games, too.

    The Super Nintendo was a great game system. It was a beast. One of the best of all-time. Nintendo has since had greater successes sales-wise, but they've never since matched the across-the-board quality of the Super Nintendo in my opinion.

    I don't think all those gimmicks just randomly thrown into one console without thinking. At least to me, it seems that they were picked with some mind. Even if they all are useless, it's still a Nintendo console! We will have great games anyway. Not those repetitive FPS.

    I'm sure plenty of thought went into the Wii U. But sometimes, companies think wrong. After all, the people running it are still human like the rest of us.

  • I think the Wii U is pretty awful, too. Nintendo's luck on gimmicky angles is running out as the market just hasn't taken to it the way it did with the original Wii.

    I'll wait to see what Sony does with PS4. I'm an XBOX guy, but after this XBOX One reveal disaster I might be done with XBOX systems. I quit Sony after PS1, but if they can at least not screw this up as much as Microsoft and Nintendo just have, I'll probably be back with Sony again.

  • I think the XBOX One is a terrible idea, starting with its name. Console makers have been shooting themselves in the foot lately. Not sure why they've all suddenly forgotten how to make a decent one.

    FORCING you to use Kinect? FORCING you to PAY to use a code to play used games? No backwards compatibility for a system that already has a massive install base (360)? Are they all on heroin at Microsoft?

    This is a debacle of epic proportions.

  • No, sir. I flatly reject this announcement.

    Construct Classic, FOREVER.

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  • scidave

    This plugin is great. Any chance the CC1 plugin might be updated to run stable without having to set compatibility settings in Windows 7?

  • Construct Classic is too great of a program to ever die. The amount of things that can be done with it is absolutely astounding, and I hope that somehow in the future development will continue.

  • Hi, Dragonblade.

    Sorry, I didn't see your post before for some reason... I'm not too deep into C2 yet, but from my little tinkerings with C2 I get the impression that the event code for this may be similar. Of course, I'd hope it's not nearly as complex :-)

  • Well done, PastaGuy!

  • Looks like all I had to do was:

    On Listbox double-clicked...

    Compare values:

    Value 1

    ListBox.LineText(ListBox.SelectedLine)

    Equal to

    Value 2

    The text of the line I'm clicking

    ... Then attach an action like "Go to layout"

    Or, put the exact Construct way:

    + ListBox: Double clicked

    + System: ListBox.LineText(ListBox.SelectedLine) Equal to "My, Text"

    -> System: Go to layout 2

    Works.

  • Anyone have any ideas?

    I checked the actions and couldn't find anything that would allow me to do this with the listbox, but I'm confused because without being able to have selection action with the listbox that recognizes what name you click and then jumps to a layout or changes a parameter, it seems like it would be virtually non-functional...? Am I trying to do something it just won't do?

    I'm really confused :-(

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MrMiller

Member since 4 May, 2010

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