cesisco is there any good way to limit the height of any particular section so that you can't get stuck in areas that are too tall to jump out of? I mean I see that you could just give movements like double jump, wall jump, etc... but that limits the type of game you could use it on. A way to control to some degree some of the attributes of the randomly generated terrain would make it much more flexible...
BluePhaze, yes you can make rules for the type of game you want, next week i will take a look at these examples and i will split them in different categories, cave , platform, autotile etc, because my capx are rigth now a big mess.
here an example for a random platform game, is a very rough, but in this example the player can jump to every terrain in the level.The player can jump only 256 pix high.
random terrain