Hi, I would love to have the ability to draw sprites in the editor(like in the tilemap object).This would be handy when i use autotile textures(and i have a lot of them), of course i could do the level design with the copy/paste shortcut, but is not as fast or intuitive like drawing the sprites directly.
I can not use the Tilemap object because the "point" sampling and the integer scale is not an option for the most of my games.
If i had the "draw sprite" tool, my workflow would be:
1-Draw sprites in the editor by the grid factor, 16,32,64, etc.
2-Auto tile them, and you have an entire level in seconds.
I would like to know if this is viable to have
Thanks