tulamide's Recent Forum Activity

  • Different situation, he's not an end-user, he's a developer. He might be developing a game he's going to sell, and if you're going to ship a product reliant on third-party components that may give up at any time and be unsupported, therefore, potentially making any game-breaking bugs irreparable... then you see the potential issue.

    Different situation, bezier spline paths are just a matter of simple maths. So simple, that only +,- and * are involved. As a developer you could do this easily on your own, just using events and functions (see another spline example done with events and functions and simple math in the old Construct Classic). So any plugin offering spline paths that work right now, will also work in 10 years (if C2 still exists then).

    If they hadn't experienced a set-back, loss or massive stress (or all of the above), avoiding third-party plug-ins because of a 'just-in-case' notion is still not a bad thing. Concern and caution are good measures to take.

    I sincerely hope it's the minority that thinks this way, because else it will be the end of a community sharing platform. Why should anyone of those 3rd party developers still invest their time and work so hard to help other developers getting faster to their goals, if nobody wants to use their offers? Or maybe they should just charge for it? Cause often times people think they get better quality when paying for a product.

  • I didn't check, if Megatronx is right. But assuming, there is a plugin that does all that is asked for here:

    You would already have a solution to work with, but ignore it, just because it wasn't done by Ashley? While that is a great compliment showing the trust in Ashley, it isn't very fair to all those 3rd party plugs, is it? I mean, if the plug works now, is offered for free in the plugs section and you're now needing it, why hesitating? Has anyone hesitated to buy a smartphone, although knowing that it won't work with future standards (just think of LTE)?

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  • I'm in

    My soundcloud page isn't showing much, because the USL Series uses up a lot of my account space. I'm posting more of my private projects there, that are not related to games. Still, it should be fun to listen to

    I'm also offering music on the Scirra Store.

    I'm basically interested in working on game projects, but for private reasons that are far from arrogance I'm very selective. Smaller projects are currently preferred. I'm not very expensive. In fact I already worked for a few small projects for free, but don't count on it

  • Ashley

    I hope you've seen, that my post is one year old. At that time I thought, the web audio feature would mean web audio exclusive. Also note, I've put "only" in quotation marks to tell you that I'm aware that it isn't that easy

  • Silverwolf — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-music/silverwolf-166

    <p>Sometimes the sadness can become so strong that it devours your soul. Just like the wolf devours its prey.</p>

    • Additional two seamless loops included!
    • All files in 24 bit wave format.

    Use this topic to leave comments, ask questions and talk about Silverwolf

  • November — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-music/november-164

    <p>Driving rain, cold winds, grey sky. And in between beautiful colored leafs, reflections, a hot tea while looking out of a window.</p>

    • Additional two seamless loops included
    • All files in 24 bit wave format

    Use this topic to leave comments, ask questions and talk about November

  • Minotaur — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-music/minotaur-165

    <p>From time to time we need to feed the beast in all of us.</p>

    • Additional two seamless loops included!
    • All files in 24 bit wave format.

    Use this topic to leave comments, ask questions and talk about Minotaur

  • November — Now for sale in the Scirra Store!

    https://www.scirra.com/newstore/royalty-free-music/november-164

    <p>Driving rain, cold winds, grey sky. And in between beautiful colored leafs, reflections, a hot tea while looking out of a window.</p>

    • Additional two seamless loops included
    • All files in 24 bit wave format

    Use this topic to leave comments, ask questions and talk about November

  • Eighties — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-music/eighties-163

    <p>Bad haircuts, ugly dresses, shallow social relations. The 80s.</p><p>But they also brought us the wonderful synth-pop!</p>

    • Additional two seamless loops included!
    • All files in 24 bit wave format.

    Use this topic to leave comments, ask questions and talk about Eighties

  • Angels — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-music/angels-127

    <p>Angels is a warm but driving song in 7/4 time signature about everyday angels.</p>

    • Additional two seamless loops included!
    • All files in 24-bit wave format.

    Use this topic to leave comments, ask questions and talk about Angels

    I'd suggest moving Preview above rating and description, just underneath the banner, then make it shorter, and put Buy button to its right.

    I second this. It's a good, meaningful suggestion.

  • Yes, it does make a difference. It's much easier for you to only manage one behavior and its settings.

    But I guess you meant a difference in cpu load. If there is one, it won't be measurable. In both cases each object's spacial data has to be calculated.

tulamide's avatar

tulamide

Member since 11 Sep, 2009

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