wiz's Recent Forum Activity

  • Thanks, I will give it a go.

    The sample project wont open...

    So...

    I create objects with no bones

    Assign physics

    then code in the IK

    Is this right?

    Sorry for the hassle.

    Thanks for your time

  • Thanks man, after reading the documentation, Im kind of puzzled how it will fit with physics. Has anyone tried this?

  • Hey there everyone...

    Ive been working on a concept for a new 2D digital puppet.

    Basically, there are two concepts:

    1- a marionette... held in position and moved using "hinges" from weighted body parts

    2- a digital glove puppet...the head and arms "flop about" as the body is moved around.

    My big hurdle seems to be getting "physics" behaving sprites to hit each other and react accordingly.

    Currently, the bodyparts just "loop" over each other...and in the case of the glove puppet, the head just rotates till its up-side-down...not a happy chappy of a puppet I must say.

    Does anyone have any tips on ragdolling in construct???

    Thanx in advance

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • wow...that is cool!

    thanx for sharing

  • Thanx for the great feedback!

    Im glad to hear people out there like my 2D style.

    Ive ust completed the BG for Foofle and Budge...

    <img src="http://i44.tinypic.com/j6mwsn.jpg">

  • Heres another 2D puppet still in production...

    These guys are known as "Foofle and Budge"

    Foofle is the hairy flea ridden monster (fleas are created using particles), Budge is his teddy (that simply does nothing).

    Just to show a slightly different, more retro cartoon style style.

    Foofles arms are moved by the mouse buttons (revealing more fleas under the armpit)

    He also has 4 open mouth positions as well as his eyes and mouth turning to face the mouse position.

    Once again, sorry if this isnt the place for these kind of "apps".

    Its just what I use Construct for...and it does it brilliantly!

    as I said before, I am really hoping to get a site up soon with all my creations.

    <img src="http://i43.tinypic.com/2ep6o2r.jpg">

    <img src="http://i40.tinypic.com/28i70yh.jpg">

  • Thanks for the info on how to get images up.

    OK, here goes...

    Here is the latest 2D digital puppet Ive completed.

    <img src="http://i41.tinypic.com/21d3329.jpg">

    <img src="http://i41.tinypic.com/20qjna0.jpg">

  • Either...Im guessing a screenshot would be easier.

  • Hey everyone, this is my first post...

    Im new to Construct, but not new to the game creation process.

    I must say, Im loving Construct.

    I use Construct for something a little different...

    Whilst I dont make games as such, I need the features that games provide to create what I do.

    Im an artist and love puppetry...with these two concepts combine, I create "2D digital puppets" for live performances. Im hoping to get a website up and running soon with downloadable puppets. The basic concept is this... instead of a puppeteer having their arms up a fluffball's butt, they use a keyboard to trigger movement, expression and sound of a projected puppet. Basically, an interactive cartoon.

    Ive got a heap of characters under development and quite a few are completed.

    Whilst hard core coders and game creators may chuckle at the simplistic idea, the real thrill is seeing kids and adults talking to a cartoon (when in the hands of a skilled puppeteer)!

    I would love to post a sample, but im unsure how to do this.

wiz's avatar

wiz

Member since 24 Jun, 2009

None one is following wiz yet!

Trophy Case

  • 15-Year Club

Progress

15/44
How to earn trophies