toralord's Recent Forum Activity

  • you are right and I am sorry for that last part. It was too harsh. I Just hate it when people use my quotes out of contexts with out understanding what I was talking a bout. And I hate it even more when people use my statements to act in a smart ass towards me. I start to become angry and they would't like me when I am angry. <img src="http://i99.photobucket.com/albums/l305/iannav/Hulk_1.jpg">

    But in all seriousness sorry.

  • It is still crappy. You can't make a sonic game platformer even. Because you can't make hills in AGM. Even though it haves 3 game engines (platformer,adventure, and the shooter). Next time if you are going to quote me use my whole quote and understand what the quote is about. To put it in simple terms for you AGM can't make the kind of games and it cost $108, construct can make all of this kind of games and it is free! so, "Construct Wins". I hope this this is simple enough for your mind.

  • I got it to work some what. so here is the file.

    http://download122.mediafire.com/soidnfnt1teg/moz0kyjqimc/22000play.cap

    I did what I could.

  • I cant wait to see more of this game.

  • I am saving up for a Cintiq 12WX.

  • <img src="http://img36.imageshack.us/img36/8936/lolcfj.jpg">

    Oh god it is intelligent..

    EDIT:

    Tried doing it again.. failed . it became a normal 'no result' search engine

    I was messing around with it and typed "will you stop kill people" and this popped up.

    <img src="http://img195.imageshack.us/img195/5882/67157453.png">

    So then I asked it to "please stop killing people" and it popped up again.

    <img src="http://img269.imageshack.us/img269/1874/15933142.png">

    It scared the hell out of me.

  • How/where should I look to create a behavior?

    Haven't downloaded the code.

    I'm thinking of a behavior for a brawler, combining 8-direction and platform, with brawler's quirks

    I know it can be done with events but it's kind of a mess and slows you down.

    If you could pull this off and make a Brawler/Beat'em up behavior that would be sweet.

    Right now I an making a that kind if game so. I understand the how much using events to achieve this can be messy.

  • I want a Metal Slug with Muramasa's graphic quality... NOW!!!!

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  • > It could just be the UI.

    >

    That's something that I've been wondering for a while. It's one thing not knowing what games will look like under Stencyl, but to not even see the interface? It's probably more important to everyone to know how the program is laid out than any demo screenshots.

    I know I've made fun of Stencyl's "stealth mode" but it's a potential new game developing program and they ARE promising something unique to most others (java-based engine -- cross-platform support). Even if they didn't have anything special I still want them to succeed just so that people have one more option to choose from.

    I guess most of all I just don't understand their decision to become a fully-fledged company. It's a free program and they've stated repeatedly that they will not charge for it at any time in the future (just going to have to trust them on that, I guess...), so what would becoming a company do for them?

    Who would invest in a program that is going up against many other programs in the same field that are already professional, established solutions... when the only source of income from that product is donations and ad money?

    Anyway this semi-recent quote from Jon is sort of interesting;

    [quote:3863fmra]On the contrary, we're close to completion on the actual software, and it's down to the point where I've personally listed out everything that remains, so it's just a matter of time before I reach the end of that.

    Of course, as I said in the post, the software is only one component of beta - the other parts also need to be done, and they aren't as far along as the software is at this point in time.

    Soooo... yeah. It's going to be a while still before they even start their "closed-beta" (invitation only).

    Because they plan on have a website that people can place the games, and sell games there to more then one platform. so they will do a closed beta until they have a product where they can make a profit off of it. Their decided Profitability over their passionate community. At this point the're thinking a head of they self in that aspect.

  • Hey i am not disagreeing with you. I just telling you guys what they did, and why did it.

    I am loving contruct It is in the in the top ten programs that I ever used.

    With out a doubt in my mind it haves more/better features then what stencyl may have.

    When it come out I see people using Stencyl leaving it and coming to construct.

  • when Stencyl first came out they had pictures/screenshots but, they took tham down because the picture showed that you can make a that you can make the classic game like Mario, Megaman, etc.

    They didn't want their product to be associated with fan games.

    In fact if you do a google image search you can see some off their old pictures they use to have on there site and someone posted a video of Stencyl on youtube

    .

    So they got rid of all of this on there site to keep a way the product from the fan game mentality.

    And now there have nothing to show on their site.

  • I tried this a year ago. I did not like using it. I did not like the interface.

    Don't get me wrong the tool work great but for me, I am used to using Adobe Illustrator

    for my vector artwork. I do think everybody should try this tool though.

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toralord

Member since 28 Apr, 2009

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