gaboduarte's Recent Forum Activity

  • I just formatted my PC, and I was using 99.83 previously. How's this version, guys? Pretty stable too? Any steps back from the previous version?

  • I agree that the shortcut could be better... One of the F* keys would be great.

    However, you can also use ALT + 2 (tap alt, release it, THEN press 2). I find it better to use because it only uses one hand!

  • Count me in!

  • Huuuuuuuge time reversing bump!

    Wow, I never thought about the date on his post...

  • Great replies! Thanks guys!

    I was always concerned about this...

  • Hey everyone

    I'm making a new game that's using lots of functions, and I usually need to tie them together.

    David showed me the "Call function after delay", a nice workaround for Construct's way of computing things (I don't remember his explanation, but this is irrelevant to my question anyway ).

    Anyway, I wanted this delay to be as quick as possible, but I'm afraid to use a very small value (like 1ms, for example) and have the risk of skipping the next function... So, is this possible to happen? What would be a minimum safe value for this delay?

  • I can't do it... I'm using a character to grab things, it's not gonna be with the mouse...

    Update: If I use "On key press" or "On key released" there's no double-clicking bug - this only happens with the "On mouse click" condition.

  • Ouch... Such a stupid mistake! I can't believe I lost an entire morning trying to figure it out!

    It's working great!

    Thanks guys!

    As for the "double-clicking" thing, do you have any idea of what could be causing it?!

  • Added to the tracker!

  • Hmmm I can't seem to make it work using numbers also...

    I tried changing it here, and on the actual .cap I'm working it was set to numbers.

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  • Hi guys!

    I'm trying to make a strategy game, but so far my skills have blocked me from achieving what I wanted!

    However, it seems like I stumbled upon a bug - at least it looks like it - that made me stop for about an hour before I could isolate the problem.

    I made a small .cap so you guys can check it out. It is basically a problem with comparing PVs from families. I remember doing something similar on Village Looter, so I can't say if it's a bug from this version...

    Also, I'm having a stupid problem, that could also be a bug... Instructions for reproducing both are inside the .cap

    Thanks a lot!

    http://www.gamma-beam.com/construct/familyPV_bug.cap

  • I can't rename the controls I add on the "Application properties". Can anyone confirm this before I post it on the tracker?

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gaboduarte

Member since 22 Feb, 2009

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