thomasmahler's Recent Forum Activity

  • Yes.

    Two of them.

  • Firefox is crashing a shit lot lately. But it has all these cool extensions, so I'm sticking with that crashing POS.

  • The interesting thing is that I've never seen a tool that's better for gameplay prototyping than Construct - Usually, testing out gameplay and making sure the game balance works is a HUGE pain in the ass and takes up a lot of time. Construct is fucking awesome that way and it displays the game logic in really simple, easy to understand way. It's just the perfect tool for prototyping and balance and definitely the best tool I've seen to create 2d games.

  • Nobody cares about MMO scales at this point - just getting basic TCP/IP functionality so that 4-8 players can play at once over the net would already be good enough.

  • Hmm. I have it set up like this right now:

    Player_healthbar: Set width to Clamp(Player.value('HP') / 3, 0, 30)

    (Player.value('HP') / 3 defines the width of the bar.

    , 0 = minimum value

    , 30 = maximum value

    You can clamp the Player HP Private Variable as well, so that it never goes over 100.

  • Hey Linkman,

    Just quickly wanted to know whether you ever dabbled around with getting a split screen to work using your plugin.

  • Found this thread:

    Maybe not an optimal solution, but it's a first step.

    I guess linkmans camera plugin could be of some use here.

  • Hey guys,

    Thinking about this currently. I guess the best way to come up with an old fashioned split-screen would be to use the canvas object. Has anyone used it successfully for that purpose yet?

    I haven't really looked deeply into that issue, just been blocking out a quick prototype the last couple of days, but I'd need a strong multiplayer component for it to work.

    So my current idea is that I'd need to draw the whole game and then use canvas to split up the screen horizontally or vertically. Out of my head, I don't think there's a way to define exactly what portion of the game the canvas object should display and I guess scrolling could definitely become an issue.

    Just wanted to throw this out there, maybe someone here has come up with a successful multiplayer implementation already and / or just wants to help brainstorm a bit

  • I'll sex up whoever makes an online plugin.

    Fo sure.

  • Keep up this pace, lucid, fucking awesome!

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Sounds great to me, especially since the devs currenty seem to be mighty busy.

  • It's the best Windows to use right now.

    Fuck Vista.

thomasmahler's avatar

thomasmahler

Member since 28 Jan, 2009

None one is following thomasmahler yet!

Trophy Case

  • 15-Year Club
  • Email Verified

Progress

16/44
How to earn trophies