Mipey's Recent Forum Activity

  • Well, right now Construct 2 is pretty limited when it comes to implementing new features via plugins. It's still at a pretty early stage, I guess.

    It would be ideal to store the text separately, yes, however currently there doesn't seem to be any way to load these text files. At least all my attempts have failed. Javascript can't load files directly, it depends on external sources, such as querying server script and getting data with AJAX. And that doesn't work in localhost mode.

  • Full black layer above all others. Starting from start of layout, gradually reduce layer's opacity until it becomes fully transparent, at which you can disable it altogether.

    Bonus points: add a "loading" sprite or something.

  • Try out my Extra Expressions plugin, which has Base64 encode/decode capabilities.

    Just create your text in some text editor (without formatting, obviously), select all & copy into base64encode.org, encode and paste the resulting string into a variable or something.

    Then when you want to recall the text, simply use the decode expression where you normally enter the text.

    That way you can store large amounts of text in, say, an array (e.g. for each chapter) and pull it on demand.

  • loopindex("curLine")

    Also, are you providing both X and Y?

    Early Adopter License for Scirra Construct 2: $32

    That's such a huge amount! Imagine how many pizzas you could afford with that, how many games you could buy, hell, you could get yourself a pair of shoes with that.

    Clearly $32 is FAR too much for some software that you can create production-quality HTML5 games with. How dare Scirra put a price tag on it!

    I don't want to live on this world anymore. When is the next Mars-bound ship?

  • Can't help if you don't tell us what kind of pc you have.

  • Naming convention has you confused. I typically name my booleans "Visible", "Damaged", "Pregnant" or whatever. Then [Sprite] is [Pregnant] makes all the more sense.

  • I thought it was strange that someone would set up a blog for node.js bashing specifically...

  • I think you're required to buy business license if you make more than $5000 or something with a game... other than that, I don't recall any limitations.

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  • Apparently node.js is cancer

  • Ah, the original size is 83x80, seems it doesn't look as good upscaled. Doesn't bother me that much.

  • And while you are at node.js, throw mongodb in as well!

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Mipey

Member since 16 Jan, 2009

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