Mipey's Recent Forum Activity

  • I guess he's still waiting for Gmail to come out of beta, too?

  • Nominated for Gamer and Developer categories. As I checked the latest nominations, however, I noticed that there were a couple projects appearing recurrently. After I examined them, they were minor specialized projects that don't fill all those categories, which leads me to believe that they are cheating to get the most nominations possible.

    Luckily (at least I would hope I hope so), the jury would review the nominations and only escalate the valid and fair entries. Still, it leaves a bitter feeling to see that people would cheat in things like this with bots and get-your-granny-and-her-cat-with-their-friends-to-vote stuff.

    So, yeah.

  • If you want to be selective, you can just move objects to a certain layer with an effect and then out when you don't need the effect anymore. You can juggle with many layers!

  • I am so glad that the guy doesn't read "retro" as "boxy pixels".

  • Hmm, in a few cases the problem was solved by installing/extracting to another location. Especially when you normally extract your stuff in restricted/secure folders; system partitions can be problematic, too (I installed Construct on Windows 7 partition and it spat error out, then I reinstalled it onto non-system partition and it works great.)

    Or extract to desktop, the user should have all permissions there.

  • Yeah, it works now, however that poses a question of convenience; would players have to download those optional redistributables as well in order to play the Construct games?

  • So, yeah, I somehow got Construct to work, but not without issues:

    <img src="https://dl.getdropbox.com/u/629300/w7_error.PNG">

    Since Windows 7 are going to become the next standard (like XP replaced 98), I guess it would be wise to make Construct conform to Windows 7 a little. But let's wait a bit, it is just a release candidate still and maybe Microsoft will wisen up about some things...

    Hopefully.

    Anyway, bring 0.99 on!

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  • Yes, the dick is a must. Er. I mean whip, yes, whip is a must!

    And snakes. Don't forget the snakes. Make Indy's life miserable.

  • You need some persuading power. Here, take this:

    <img src="http://www.pladvertisingspecialties.com/promotional_kitchen/promotional%20kitchen%20pics/fly%20swatter%20bsr1.jpg">

    Okay, sorry, currently I am unable to look at your cap, however I can tell that you're having issues with picking. You have to be aware which instances are being selected. I'm sure someone else can shed more light onto this while I wrestle with Windows 7 here...

  • Okay, so I've installed Windows 7. So far so pwetty, but as I tried to run older projects (compiled games), it asked me for DX9 August 2008 release.

    DX11 is not good enough?

    Edit: err, this should be in Help stuff...

  • Hmm... Texture projection comes to my mind. Take the original sprite, terrain, a 'shadow' sprite that is basically a reflection or something. Project the 'shadow' onto terrain based on relation between the original sprite and terrain. That's how shading is done, at least... but it could be done the same way for reflection; put 'shadow' onto the original sprite and use some height mapping stuff, then project from surrounding stuff.

  • The developers are still studying, I believe. Once they graduate and stuff, they'll no doubt be snapped up by major developers or start something themselves (a premium engine). With Construct they're getting the invaluable experience, which is worth more than any amount they could charge for the project. As a free tool Construct also covers a wider user base, gets more spotlight etc.

    They'll make a living in the future, no worries. Construct is just paving the way for them.

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Mipey

Member since 16 Jan, 2009

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