Dataflashsabot's Recent Forum Activity

  • Click image to download.

    All other info is in readme.

    Would appreciate any feedback at all.

  • Hm. Double clicking on the downloaded cap results in:

    <img src="http://img189.imageshack.us/img189/6566/rhfjdjejdn.png">

    Opening Construct then browsing to the cap results in:

    <img src="http://img189.imageshack.us/img189/3704/rhfjdjejdw.png">

    Out of memory? Granted I have shittons of other stuff open, but I doubt that's the problem.

  • No one has yet reported completing it. I myself have only done so once. (first person to PM me what happens at the end gets a cameo of some sort in my next game!)

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  • A fetch quest with tons of backtracking!

    Santa (not the one who has to pay huge taxes on a flying sleigh) is building a gun!

    You need to fetch 16 items to help her. Less backtracking than Metal Gear Solid!

    Graphics done in Paint.NET, character sprite made with an online RPG character maker because I suck at drawing, music made in LMMS.

    Download

    Controls: Use the arrow keys to move, enter/return to dismiss text box, control to fire the Bunny Killer.

    Note that you can change the items by editing items.ini (but don't look in the file before finishing or it will spoil it)

    Please give feedback!

  • Never. There's something about Python that makes me not like it very much; I could never get into it. (The language in general, not Construct's implementation). If there was Perl support, on the other hand...

  • There's no 'real' (socket) internet plugin as of yet. You could probably make a primitive chat program or something with HTTP and a web server, but you're probably best off waiting until someone makes one.

    For distribution, just hit 'Export to EXE' in the 'Project' tab. You only need to enable the Python checkbox if you've used Python in your game, if you haven't, don't check it. Hit next, press browse, choose a location for the EXE. (Personally, I wouldn't bother with the 'Create Installer' feature, I'd just put all the files in a .zip and upload that. Haven't tried the installer so can't help with that I'm afraid.) Hit Finish. Oh, and welcome to the forums

  • I has an idea. How about making a simple local http->public socket relay thingy in c++/perl+perl2exe/whatever, and use the HTTP plugin to send the appropriate data to http://127.0.0.1/, and having the program send that data to a server through socket? Or you could use files or the command line plugin so you wouldn't need the HTTP plugin at all... (I am tempted to try this myself, a pong game or something wouldn't be too hard as a test...)

    EDIT: with the localhost http version, I assume speed isn't a problem if the server is on the same machine?

    EDIT2: That covers sending the data; not sure about receiving, perhaps files? Would temp files between the relay program and Construct be fast enough?

  • Yay! 100/8 is... 12.8* megs in one second? o_0

    As for me, I'm on Three mobile broadband at the moment. 1.22 down, 0.31 up, 167ms latency according to speedtest.net. Much better than dialup, so I'm happy

    * I am well aware that this is a very crude estimate and that bits -> bytes depends on server side compression and many other things

  • Every few seconds I want to load a newline-separated text file to a text box, but I only want to display the last few lines. This wouldn't be a problem if I could scroll the text box, but I can't (or don't know how to), so... can anyone help?

  • I'm making an app (well, a game really, but it has an app-style interface) and I like Application for its leaner filesize and such. I'm wondering if it would be possible to make a plugin that displays an image in an Application, even a really simple BMP drawer or something. It'd be neat to make icons or perhaps backgrounds for apps.

  • Dataflashsabot - UK

  • Thanks.

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Dataflashsabot

Member since 6 Jan, 2009

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