Why do more people expect artists to work for free than coders?
Your game doesn't need great graphics yet. Looking at those screenshots, the game is most likely less than 50 events so far.
Why do you need an artist so soon? Why can't you put the effort in to produce something that tempts artists like myself? Sure, you might not be able to afford a decent artist, but art isn't everything in the beginning. Gameplay is. And gameplay doesn't need fancy graphics. If a game is fun, then it can be fun no matter what the art looks like.
The ironic thing is, you want an artist to prove how serious THEY are, yet, from what I can see, you haven't exactly proven how serious YOU are.
How does anyone know you won't get fed up with this project and quit it. Your word is only worth as much as the work you've put in and I don't see much of that...
[quote:nx6mvc55]The project currently being worked on is not yet planned. Instead, things will be done on a whim until the base story line is set. Meaning there may be minor changes here and there. But, nothing major.
Not yet planned?? Minor changes but nothing major?? Now, from that alone, you seem very inexperienced in gamedev.
[quote:nx6mvc55]So, as a pixel artist, you are eligible to receive a portion of the money in the case that what is profited is enough to pay for you as well as all other necessities (multiple servers, other's who are working on this project, etc).
So basically, others who work on the project will get paid before the artist? I've either read that wrong or you've really worded it wrong.. :}
I admire your honesty that it's not yet planned, but seriously..... and I hate to quote the old cliche but "fail to plan, plan to fail".