Just two quick issues:
1. - When pressing a key, a boolean toggles the bubble text system. The problem is that if you move closer to other interactive object (they are stored in a family) the bubble will change it´s position too, I would like to pick the closest only once. I´ve been trying it for a while but found no result.
2. - All interactive objects are stored in a family, and each one has a "dialog" instance variable with a line of text (no conversation is intended). No problem when picking closest member to the player, but I´ve searched around and found no way to get the instance variable of the already picked object of the family.
The code´s a mess, though, i´ll try to simplify it meanwhile.
Any help would be greatly appreciated.