shinkan's Recent Forum Activity

  • yes, but thats allready made behavior :)

    [quote=]2. I would like to make that kind of behavior by events to learn some more and understand how this can be achived

    :)

  • I have two (or more) instances of sprite "enemy" (Family "enemies" as well) who wander on the layout in random directions.

    If they are in specific distance to the player they start pursuit. It works great but if more then one "enemy" is chasing player they start to overlap each other..

    I've been trying many comparisions and overlap/collision tests but none of them really work :/

    one more thing, i could easly to that using RTS behavior but

    1. it gives me to many problems and crashes(every enemy is made of a container with few sprites and different families)

    2. I would like to make that kind of behavior by events to learn some more and understand how this can be achived

  • I think it just a way how ball behavior was made - solid object can only bounce of solid objects. If you don't want some objects to be bounced off, turn off solid for them :)

  • Just an idea.

    Fog of War

  • oww that's a great tip, thanks tulamide!

  • they always do ;)

    try to make/insert that sprite with bear again, to see if that situation repeat or fix itself

  • that's awesome ;P It really does remove one sprite after inserting two object and even then if you delete those two objects i got CC crash.

    You have to do something that CC didn't like :)

    Can't thought about any ideas to fix that, only starting a new project and trying to do the same thing, and check if it's gona behave same way :/

  • AppPath & random(10) & ".png" or

    AppPath & "" & random(10) & ".png" - sometimes i have to add empty "" for that to work and sometimes works without it :/

    if your files start at 1.png add random(10)+1

  • there is no such a thing like favorite video game, favorite music track, favorite movie.

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  • so, if Mario is a real 2d platform game, does it make Fez real 3d platform game? :)

    that's a hell of an idea for a game, but it looks confusing i guess.

  • Why? I've always been using IE and never used anything else. Never had any problems with it and always works fine for me :)

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shinkan

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