newt's Recent Forum Activity

  • Yeah that is kind of an issue right now, but you just have to plan ahead a little, and going back to right click, copy, and paste shouldn't take too long.

  • Yeah I kinda see that now. Problem is I had a hangover the semester that had the trig class.

  • All objects can be accessed in every layout, its just that the object bar does not populate with those objects when a new layout is created. To get them to show up simply copy from the existing layout, and paste to the new.

    Also global simply means that the object's state will be persistent across all layouts, IE it's position, and variables at the end of the previously ran layout.

    Finally, most objects can "spawn" another object, or you can use the system to create an object at any time or position.

  • How about the modal dialogs?

  • I see what you mean. The list box is basically just a cookie cutter object, not very refineable.

    I think you can add the image list to that, but yeah the scroll bar and text are set.

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  • <img src="http://www.geofex.com/effxfaq/d101_06.gif">

    As you can see a full wave would go below the start point. Just like how the sine behavior works.

    I'm just trying to do the hump, with an option to have it oscillate, along a single axis that is.

    It's relatively easy for a non math wiz like me to get interpolation from point a to b. Its not that hard to have it do the inverse using some sort of state machine. But that's not very elegant, as it would take more than one event, and a pv or two.

  • Actually it would be useful to be able to store mathematical functions

    Perhaps it's easy to do so with Python?

    Yeah, a script would probably work nice. As I recall there is a folder for snippets somewhere.

    Thanks guys

  • Not sure if that would be viable for real time rendering, but you can always do some pre-processing before you load it up.

    Still there are some times when a real time interpolation would be nice, like when you get some "jaggies" doing rotations.

  • Yeah that's it. A standardized system expression that does this would be very useful.

    It would be nice if you could choose to have the "smooth in", or constant speed, and even oscillating/ non-oscillating.

    Just a very basic movement like a jump, boomerang, blah, etc, and it doesn't necessarily have to be for movement. It could be used for a lot of things like sound, color ramp, etc.

  • [quote:2fzn5pt9]aren't there at least two of them? or are you calling rich a shared left nut?....

    I would if I thought he might come back just to defend himself, but psshh...

    Anyway, I still say a lot of lbp's nuances could be done with Construct, well at least faked kinda.

    Cept that freakishly awesome lighting.

  • That's close, but the half wave there has a two different high points.

    Think of it basically like the sine behavior, only the start point is also the endpoint.

  • Me neither, but yeah.

    Course I guess some might actually not want a curve....

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newt

Member since 12 Nov, 2008

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