You would most likely need to pay someone to do that for you if you don't want to code.
Might as well make the most out of your investment, right?
Afraid I don't see the point of an array here.
Thanks.
Low quality wont be useful however.
I want to download an image I've made at runtime at a specific size, but all the methods I've tried alter the image scale.
Is there a bullet proof way to get the size I want?
dropbox.com/s/sbdrjlba5tkxqgj/rubberband.c3p
The trampoline part would be a bit more complicated.
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A suggestion has been made of the platform for a work around for the issue of the Drawing Canvas going blank when it gets resized. This suggestion is based on Ashley's idea of what could be done.
construct3-21h2.ideas.aha.io/ideas/C321H2-I-226
Obviously it wouldn't be a perfect solution, but the addition would extend DC's use tremendously.
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dropbox.com/s/apv49zqadv9rotn/easystartilemove.c3p
Well mostly for the editor. A billboard function specifically. I mean sure a 2x2 is easy but bigger mesh are just not feasible for in editor.
Really wish we had some basic stuff like matrix transforms.
tutorialspoint.com/computer_graphics/2d_transformation.htm
X = (xmax+xmin)/2
Y = (ymax+ymin)/2
Oh, I'll have to try that.
Here's another method that tries to get the points like the other examples.
Seems there are some corner cases though.
dropbox.com/s/qkjd7y67zox7c3m/testricky.c3p
Unless I'm missing something its just average the xy's
And then pick the farthest from there.
dropbox.com/s/s92d2aiems56og5/DrawCircleAroundBoxes.c3p
Offset with the half the square if you want it inside.
Member since 12 Nov, 2008