I would guess that the id doesn't exist yet.
I would start removing things from the loader layout until it starts working.
It could also just be an Ios issue.
As you know things can make a computer slow down occasionally. To counteract this game engines have a choice of either slowing the game down, or skip steps, or frames.
Most, including Construct choose the second one.
Yes it does.
Your events are out of order.
dropbox.com/s/bkd6szzb4vr2szq/tapobject.c3p
It would probably be better to use a Timer since frames can be skipped.
github.com/Scirra/Construct-3-bugs
"On tap object"
No no no, add a function that calls a function that calls another function.
Be sure and put the calls in a group on an includes sheet.
Maybe try a layer number rather than the string.
Develop games in your browser. Powerful, performant & highly capable.
You're telling it to run either this animation, or that animation, every tick.
You do realise line of sight can happen every tick?
Member since 12 Nov, 2008