megatronx's Recent Forum Activity

  • My 10 favs, in no particular order:

    Super Metroid, Metroid Prime, Quake 1, Doom, DN3d, A link to the past, Witcher 2, Fallout 1, Legends of Grimrock, Xenoblade

    !0... I could write a 100, lol

    Few more: Original Devil May Cry, Sword & Sworcery, Mario World, FF6, Secret of Mana 2 and 3, Diablo 2, Shadow Warrior remake,

    Honorable mention: CHESS, my fav game of all time!

  • Ok, I've tried everything suggested and nada, I still get the same problem. Anyone else have any other ideas? Anyone else have bitdefender and not getting the error?

    Did you run MalwareBytes? Also run adwCleaner.

    I would suggest for you to download new installation file, and then turn off bitdefender before installing and turn on after.

  • Since c2 is multi input.compatible, consider searching the api of the controller engine / driver.

    I'm looking for 360's button list. Apparently the index is well known according to gamepad plugin description.

    Edit@ NVM, I've figured it out with programming the output as txt. Still would be nice to have a list. Index numbers don't change.

  • Yo,

    Where can i find 360's gamepad index buttons list?

  • Hi,

    What is more performance efficient - parsing trough text or looping trough array fields, in search for specific part of data - or it doesn't really matter?

  • megatronx - all art I create is for a functional game

    I also have a preference for platforms, so I do much gaming platform than other styles

    Cool, gl

  • New concept

    Yo, Are you making those games or you just doing art? I really like that platformer with weird lead dude from few pages back.

    A stealth retro platformer! Website should be up soon with more details! This is an upcoming kickstarter title.

    Neat UI.

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  • Yer, I like it.

  • Try "Set Scale to (1/480)*sprite.Y"

    480 being the set screen height.

    Or "Set Scale to 0.5+(1/480)*sprite.Y"

    so that mid screen is scale 1, original size.

    Wouldn't be better to use system's ScreenHeight instead of 480?

  • Try this:

    Create instance variables : PlayerWidth & PlayerHeight and set them to original size

    Then in event's

    -Is Player moving, every tick :

    ---set player size: Width to: varPlayerWidth + (Y/n), Height to: varPlayerHeight + (Y/n),

    where "n" is a number you will divide Y with so you won't get extremely huge character.

    You could try using scaling too, which will probably work better, but can't remember how to do it from top of my head.

  • Hi,

    I would like to request one extra condition "On any key down" for KB object. Reason is I'm making local multiplier game and I want to use same events for all player. Can't do it with "On any key pressed" as I need something that will do action every tick while any key is down, and when no input is made it is being ignored ( to keep performance as high obviously ).

    Thanks

    EDIT@ Ha! Suddenly sorted it without it! However still having "On any key down" would be useful. Also would like to request same option for PAD.

  • Does loading image files works in node-webkit? ( WIll it remove the old image from memory too? )

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megatronx

Member since 25 Sep, 2008

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