megatronx's Recent Forum Activity

  • Oh, I misunderstood too.

    Let me guess windows 7

    I've had same issue with assigning default editor to files, especially custom file extensions.

    Probably win 7. That's weird because it is working on my pc with win 7.

  • Yeah, answer is that you can't make super fast game sin c2. But to make all of us feel better, fast unity games don't look that great either.

  • - Does he have the same or a newer version of C2 installed (if it is older, you can't open the project).

    - Do you use any 3rd Party Plugins? Those are not in the capx file bundled, so he needs to download and install the required plugins too

    EDIT:

    just realised that I might have misunderstood your problem

    Do the textfiles end with .txt? If it is something else, does your mate have that extension assigned to any editor that the system know which program to use to open that file?

    It's a text file with different extension, but we did assign that extension to text editor, but he still couldn't open them.

  • Yeah, i did notice that too long time ago. I don't know why is that tbh, but I suspect that it's because it is running on js.

  • Hello,

    I have an issue. I have a game project with text project files. The game project is saved as single file, but my mate can't open the project files to edit. Any idea why it might be? Thanks

  • I think the OP wants to know what is the easiest method of making an RPG.

    Unfortunately there is none in construct. Easiest way to make an rpg is to get rpg maker.

  • Maybe you're need to use LERP?

  • yeah, it can. But can you handle rpg? XD

  • Roccinio Joannesalfa

    I've reconsidered the use of TileMaps at this point and chosen Method 2 from here . The difference in performance shouldn't be noticed on smaller games.

    If there will be a fix for the seams, I will easily make the changes and use TileMaps

    I'm using method 2 in my project. But also have added tiled bg's.

  • haha I think I need to learn to wait couple of days before replaying to your posts xDD

    Gladly my replay still applies... this time anyway:D

    Yeah lol . but don't wait 2 days XD

  • This seams right - from json point of view - because you are saving everything about this sprite and then load it up.

    But from editor point I would say it's a bug, Two objects can't have same Z value. After creating new object it should automatically assign next available Z value - even if you set Z from other source it should not set already existing Z value.

    ... As always - edited first post while you were writing XD haha!

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  • Hi,

    Ashley

    Don't suppose It's a bug, so I'm posting it here.

    Just discover issue with object asjson and z-ordering. Basically here's the scenario:

    I have an object I want to "duplicate" . On clicking on it, its data is being stored asJson in webstorage, then same object is being spawned, and it is being set from Json string. But both are being given same z-ordering! This makes picking "top/bottom" impossible.

    Edit@ I've found a fix for that. But it's a really unnecessary hustle. In the future, could setting object from json automatically check if object with same z-ordering exists already, and if it does new z-order would be applied?

    [attachment=0:19lyttul][/attachment:19lyttul]

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megatronx

Member since 25 Sep, 2008

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